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Cleanups
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@ -1012,7 +1012,7 @@ static void d3d_recompute_pass_sizes(cg_renderchain_t *chain,
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d3d_video_t *d3d)
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d3d_video_t *d3d)
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{
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{
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unsigned i;
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unsigned i;
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struct LinkInfo link_info = {0};
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struct LinkInfo link_info;
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unsigned current_width = d3d->video_info.input_scale * RARCH_SCALE_BASE;
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unsigned current_width = d3d->video_info.input_scale * RARCH_SCALE_BASE;
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unsigned current_height = d3d->video_info.input_scale * RARCH_SCALE_BASE;
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unsigned current_height = d3d->video_info.input_scale * RARCH_SCALE_BASE;
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unsigned out_width = 0;
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unsigned out_width = 0;
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