Merge pull request #808 from aliaspider/master

(PSP) audio/video drivers update
This commit is contained in:
Twinaphex 2014-07-14 03:53:21 +02:00
commit 819798bb09
2 changed files with 213 additions and 19 deletions

View File

@ -36,8 +36,8 @@ typedef struct psp1_audio
volatile uint16_t writePos;
} psp1_audio_t;
#define AUDIO_OUT_COUNT 128u
#define AUDIO_BUFFER_SIZE (1u<<11u)
#define AUDIO_OUT_COUNT 512u
#define AUDIO_BUFFER_SIZE (1u<<13u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
static int audioMainLoop(SceSize args, void* argp)

View File

@ -93,18 +93,31 @@ typedef struct psp1_video
void* draw_buffer;
void* texture;
psp1_sprite_t* frame_coords;
int tex_filter;
bool vsync;
bool rgb32;
int bpp_log2;
psp1_menu_frame_t menu;
//not implemented
rarch_viewport_t vp;
unsigned rotation;
bool vblank_not_reached;
bool keep_aspect;
bool should_resize;
} psp1_video_t;
static void psp_update_frame_coords(psp1_video_t* psp);
static void psp_update_viewport(psp1_video_t* psp);
static void psp_on_vblank(u32 sub, psp1_video_t *psp)
{
psp->vblank_not_reached = false;
}
static void *psp_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
@ -121,6 +134,13 @@ static void *psp_init(const video_info_t *video,
sceGuInit();
psp->vp.x = 0;
psp->vp.y = 0;
psp->vp.width = SCEGU_SCR_WIDTH;
psp->vp.height = SCEGU_SCR_HEIGHT;
psp->vp.full_width = SCEGU_SCR_WIDTH;
psp->vp.full_height = SCEGU_SCR_HEIGHT;
psp->main_dList = memalign(16, 256); // make sure to allocate more space if bigger display lists are needed.
psp->frame_dList = memalign(16, 256);
psp->menu.dList = memalign(16, 256);
@ -202,6 +222,8 @@ static void *psp_init(const video_info_t *video,
}
psp->tex_filter = video->smooth? GU_LINEAR : GU_NEAREST;
sceDisplayWaitVblankStart(); // TODO : check if necessary
sceGuDisplay(GU_FALSE);
@ -212,7 +234,7 @@ static void *psp_init(const video_info_t *video,
sceGuClearColor(0);
sceGuScissor(0, 0, SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT);
sceGuEnable(GU_SCISSOR_TEST);
sceGuTexFilter(GU_LINEAR, GU_LINEAR); // TODO , move this to display list
sceGuTexFilter(psp->tex_filter, psp->tex_filter);
sceGuTexWrap (GU_CLAMP, GU_CLAMP);
sceGuEnable(GU_TEXTURE_2D);
sceGuDisable(GU_DEPTH_TEST);
@ -259,6 +281,13 @@ static void *psp_init(const video_info_t *video,
*input_data = pspinput;
}
psp->vblank_not_reached = true;
sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0, psp_on_vblank, psp);
sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
psp->keep_aspect = true;
psp->should_resize = true;
return psp;
error:
RARCH_ERR("PSP1 video could not be initialized.\n");
@ -285,6 +314,7 @@ static bool psp_frame(void *data, const void *frame,
if (!(((uint32_t)frame&0x04000000) || (frame == RETRO_HW_FRAME_BUFFER_VALID))) // let the core decide when to sync when HW_RENDER
sceGuSync(0, 0);
pspDebugScreenSetBase(psp->draw_buffer);
pspDebugScreenSetXY(0,0);
@ -302,9 +332,13 @@ static bool psp_frame(void *data, const void *frame,
if (msg)
pspDebugScreenPuts(msg);
if (psp->vsync)
if ((psp->vsync)&&(psp->vblank_not_reached))
sceDisplayWaitVblankStart();
psp->vblank_not_reached = true;
RARCH_PERFORMANCE_INIT(psp_frame_run);
RARCH_PERFORMANCE_START(psp_frame_run);
#ifdef DISPLAY_FPS
@ -325,18 +359,19 @@ static bool psp_frame(void *data, const void *frame,
psp->draw_buffer = FROM_GU_POINTER(sceGuSwapBuffers());
g_extern.frame_count++;
psp->frame_coords->v0.x = (SCEGU_SCR_WIDTH - width * SCEGU_SCR_HEIGHT / height) / 2;
// psp->frame_coords->v0.y = 0;
if (psp->should_resize)
psp_update_viewport(psp);
// psp->frame_coords->v0.u = 0;
// psp->frame_coords->v0.v = 0;
psp->frame_coords->v1.x = (SCEGU_SCR_WIDTH + width * SCEGU_SCR_HEIGHT / height) / 2;
// psp->frame_coords->v1.y = SCEGU_SCR_HEIGHT;
psp->frame_coords->v1.u = width;
psp->frame_coords->v1.v = height;
sceGuStart(GU_DIRECT, psp->main_dList);
sceGuTexFilter(psp->tex_filter, psp->tex_filter);
if (((uint32_t)frame&0x04000000) || (frame == RETRO_HW_FRAME_BUFFER_VALID)) // frame in VRAM ? texture/palette was set in core so draw directly
{
sceGuClear(GU_COLOR_BUFFER_BIT);
@ -357,6 +392,8 @@ static bool psp_frame(void *data, const void *frame,
sceGuFinish();
RARCH_PERFORMANCE_STOP(psp_frame_run);
if(psp->menu.active)
{
sceGuSendList(GU_TAIL, psp->menu.dList, &(psp->menu.context_storage));
@ -409,12 +446,9 @@ static void psp_free(void *data)
free(psp->menu.frame);
free(data);
}
static void psp_set_rotation(void *data, unsigned rotation)
{
psp1_video_t *psp = (psp1_video_t*)data;
psp->rotation = rotation;
sceKernelDisableSubIntr(PSP_VBLANK_INT, 0);
sceKernelReleaseSubIntrHandler(PSP_VBLANK_INT,0);
}
static void psp_set_texture_frame(void *data, const void *frame, bool rgb32,
@ -460,6 +494,7 @@ static void psp_set_texture_frame(void *data, const void *frame, bool rgb32,
sceGuTexSync();
sceGuTexMode(GU_PSM_4444, 0, 0, GU_FALSE);
sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
sceGuTexFilter(GU_LINEAR, GU_LINEAR);
sceGuTexImage(0, next_pow2(width), next_pow2(height), width, psp->menu.frame);
sceGuEnable(GU_BLEND);
@ -480,10 +515,169 @@ static void psp_set_texture_enable(void *data, bool state, bool full_screen)
}
static void psp_update_frame_coords(psp1_video_t* psp)
{
psp1_vertex_t *v0, *v1;
if (psp->rotation & 0x2)
{
v0 = &psp->frame_coords->v1;
v1 = &psp->frame_coords->v0;
}
else
{
v0 = &psp->frame_coords->v0;
v1 = &psp->frame_coords->v1;
}
if (psp->rotation & 0x1)
{
v0->x = psp->vp.x + psp->vp.width;
v1->x = psp->vp.x;
}
else
{
v0->x = psp->vp.x;
v1->x = psp->vp.x + psp->vp.width;
}
v0->y = psp->vp.y;
v1->y = psp->vp.y + psp->vp.height;
}
static void psp_update_viewport(psp1_video_t* psp)
{
int x, y;
float device_aspect = SCEGU_SCR_WIDTH / SCEGU_SCR_HEIGHT;
float width = SCEGU_SCR_WIDTH;
float height = SCEGU_SCR_HEIGHT;
x = 0;
y = 0;
if (g_settings.video.scale_integer)
{
gfx_scale_integer(&psp->vp, SCEGU_SCR_WIDTH, SCEGU_SCR_HEIGHT, g_extern.system.aspect_ratio, psp->keep_aspect);
width = psp->vp.width;
height = psp->vp.height;
}
else if (psp->keep_aspect)
{
float desired_aspect = g_extern.system.aspect_ratio;
float delta;
#if defined(HAVE_MENU)
if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
const struct rarch_viewport *custom =
&g_extern.console.screen.viewports.custom_vp;
x = custom->x;
y = custom->y;
width = custom->width;
height = custom->height;
}
else
#endif
{
if ((fabsf(device_aspect - desired_aspect) < 0.0001f)||(fabsf((16.0/9.0) - desired_aspect) < 0.0001f))
{
// If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff),
// assume they are actually equal.
}
else if (device_aspect > desired_aspect)
{
delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f;
x = (int)roundf(width * (0.5f - delta));
width = (unsigned)roundf(2.0f * width * delta);
}
else
{
delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f;
y = (int)roundf(height * (0.5f - delta));
height = (unsigned)roundf(2.0f * height * delta);
}
}
psp->vp.x = x;
psp->vp.y = y;
psp->vp.width = width;
psp->vp.height = height;
}
else
{
psp->vp.x = psp->vp.y = 0;
psp->vp.width = width;
psp->vp.height = height;
}
psp_update_frame_coords(psp);
psp->should_resize = false;
}
static void psp_set_rotation(void *data, unsigned rotation)
{
psp1_video_t *psp = (psp1_video_t*)data;
psp->rotation = rotation;
psp->should_resize = true;
}
static void psp_set_filtering(void *data, unsigned index, bool smooth)
{
psp1_video_t *psp = (psp1_video_t*)data;
psp->tex_filter = smooth? GU_LINEAR : GU_NEAREST;
}
static void psp_set_aspect_ratio(void *data, unsigned aspectratio_index)
{
psp1_video_t *psp = (psp1_video_t*)data;
switch (aspectratio_index)
{
case ASPECT_RATIO_SQUARE:
gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width, g_extern.system.av_info.geometry.base_height);
break;
case ASPECT_RATIO_CORE:
gfx_set_core_viewport();
break;
case ASPECT_RATIO_CONFIG:
gfx_set_config_viewport();
break;
default:
break;
}
g_extern.system.aspect_ratio = aspectratio_lut[aspectratio_index].value;
psp->keep_aspect = true;
psp->should_resize = true;
}
static void psp_apply_state_changes(void *data)
{
psp1_video_t *psp = (psp1_video_t*)data;
psp->should_resize = true;
}
static void psp_viewport_info(void *data, struct rarch_viewport *vp)
{
psp1_video_t *psp = (psp1_video_t*)data;
*vp = psp->vp;
}
static bool psp_read_viewport(void *data, uint8_t *buffer)
{
return false;
}
static const video_poke_interface_t psp_poke_interface = {
NULL, /* set_filtering */
NULL,
NULL,
psp_set_filtering,
psp_set_aspect_ratio,
psp_apply_state_changes,
#ifdef HAVE_MENU
psp_set_texture_frame,
psp_set_texture_enable,
@ -510,8 +704,8 @@ const video_driver_t video_psp1 = {
"psp1",
psp_set_rotation,
NULL,
NULL,
psp_viewport_info,
NULL, /* psp_read_viewport */
#ifdef HAVE_OVERLAY
NULL,
#endif