(D3D) Fix yet another debug exception

This commit is contained in:
Swizzy 2015-01-09 01:27:49 +01:00
parent 1d45517d48
commit 78db1209f4

View File

@ -331,6 +331,7 @@ void d3d_texture_blit(void *data, void *renderchain_data,
return;
#ifdef _XBOX
d3d_set_texture(d3d->dev, 0, NULL); // Set the texture to null so D3D don't complain about it being in use...
D3DTexture_LockRect(tex, 0, lr, NULL, D3DLOCK_NOSYSLOCK);
#if defined(_XBOX360)
D3DSURFACE_DESC desc;