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https://github.com/libretro/RetroArch
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(Xbox 1) Move bottom text to 'safe area' for SDTV screens
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4c96ce8054
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@ -128,7 +128,7 @@ void CMenuMain::Render()
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//Display some text
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//Display some text
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//g_font.Render("Retro Arch", m_menuMainTitle_x, m_menuMainTitle_y, 20, XFONT_NORMAL, m_menuMainTitle_c);
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//g_font.Render("Retro Arch", m_menuMainTitle_x, m_menuMainTitle_y, 20, XFONT_NORMAL, m_menuMainTitle_c);
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g_font.Render("Press RIGHT ANALOG STICK to exit. Press START to launch a rom.", 65, 450, 16, XFONT_NORMAL, m_menuMainTitle_c);
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g_font.Render("Press RIGHT ANALOG STICK to exit. Press START to launch a rom.", 65, 430, 16, XFONT_NORMAL, m_menuMainTitle_c);
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//Begin with the rom selector panel
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//Begin with the rom selector panel
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//FIXME: Width/Height needs to be current Rom texture width/height (or should we just leave it at a fixed size?)
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//FIXME: Width/Height needs to be current Rom texture width/height (or should we just leave it at a fixed size?)
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@ -27,7 +27,7 @@ RomList::RomList(void)
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m_romListMode = All;
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m_romListMode = All;
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m_iBaseIndex = 0;
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m_iBaseIndex = 0;
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m_bLoaded = false;
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m_bLoaded = false;
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m_szRomPath = "D:\\Roms\\";
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m_szRomPath = "D:\\";
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}
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}
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RomList::~RomList(void)
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RomList::~RomList(void)
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