mirror of
https://github.com/libretro/RetroArch
synced 2025-01-26 18:35:22 +00:00
Merge git://github.com/ToadKing/RetroArch-Rpi
This commit is contained in:
commit
6ed82854bf
@ -20,6 +20,7 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../../libretro.h"
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#include "../../console/retroarch_console_input.h"
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#include <stdlib.h>
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#include <stddef.h>
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@ -40,6 +41,31 @@ FILE * log_fp;
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static uint16_t menu_framebuf[RGUI_WIDTH * RGUI_HEIGHT];
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static const uint64_t wii_nav_buttons[9] = {
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WII_GC_UP | WII_GC_LSTICK_UP | WII_GC_RSTICK_UP | WII_CLASSIC_UP | WII_CLASSIC_LSTICK_UP | WII_CLASSIC_RSTICK_UP | WII_WIIMOTE_UP | WII_NUNCHUK_UP,
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WII_GC_DOWN | WII_GC_LSTICK_DOWN | WII_GC_RSTICK_DOWN | WII_CLASSIC_DOWN | WII_CLASSIC_LSTICK_DOWN | WII_CLASSIC_RSTICK_DOWN | WII_WIIMOTE_DOWN | WII_NUNCHUK_DOWN,
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WII_GC_LEFT | WII_GC_LSTICK_LEFT | WII_GC_RSTICK_LEFT | WII_CLASSIC_LEFT | WII_CLASSIC_LSTICK_LEFT | WII_CLASSIC_RSTICK_LEFT | WII_WIIMOTE_LEFT | WII_NUNCHUK_LEFT,
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WII_GC_RIGHT | WII_GC_LSTICK_RIGHT | WII_GC_RSTICK_RIGHT | WII_CLASSIC_RIGHT | WII_CLASSIC_LSTICK_RIGHT | WII_CLASSIC_RSTICK_RIGHT | WII_WIIMOTE_RIGHT | WII_NUNCHUK_RIGHT,
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WII_GC_A | WII_CLASSIC_A | WII_WIIMOTE_A | WII_WIIMOTE_2,
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WII_GC_B | WII_CLASSIC_B | WII_WIIMOTE_B | WII_WIIMOTE_1,
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WII_GC_START | WII_CLASSIC_PLUS | WII_WIIMOTE_PLUS,
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WII_GC_Z_TRIGGER | WII_CLASSIC_MINUS | WII_WIIMOTE_MINUS,
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WII_WIIMOTE_HOME | WII_CLASSIC_HOME,
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};
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enum
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{
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WII_DEVICE_NAV_UP = 0,
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WII_DEVICE_NAV_DOWN,
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WII_DEVICE_NAV_LEFT,
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WII_DEVICE_NAV_RIGHT,
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WII_DEVICE_NAV_A,
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WII_DEVICE_NAV_B,
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WII_DEVICE_NAV_START,
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WII_DEVICE_NAV_SELECT,
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WII_DEVICE_NAV_EXIT,
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};
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static bool folder_cb(const char *directory, rgui_file_enum_cb_t file_cb,
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void *userdata, void *ctx)
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{
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@ -92,40 +118,42 @@ static bool get_rom_path(rgui_handle_t *rgui)
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for (;;)
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{
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uint16_t input_state = 0;
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input_wii.poll(NULL);
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uint64_t input_poll = wii_input_update(0);
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if (input_wii.key_pressed(NULL, RARCH_QUIT_KEY))
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for (unsigned i = 0; i < sizeof(wii_nav_buttons) / sizeof(wii_nav_buttons[0]); i++)
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{
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if (can_quit)
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return false;
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}
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else
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can_quit = true;
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for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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input_state |= input_wii.input_state(NULL, NULL, false,
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RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
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input_state |= input_poll & wii_nav_buttons[i] ? (1 << i) : 0;
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}
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uint16_t trigger_state = input_state & ~old_input_state;
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if (!first)
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{
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if (trigger_state & (1 << WII_DEVICE_NAV_EXIT))
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{
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if (can_quit)
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return false;
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}
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else
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can_quit = true;
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}
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rgui_action_t action = RGUI_ACTION_NOOP;
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if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_B))
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if (trigger_state & (1 << WII_DEVICE_NAV_B))
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action = RGUI_ACTION_CANCEL;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_A))
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else if (trigger_state & (1 << WII_DEVICE_NAV_A))
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action = RGUI_ACTION_OK;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
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else if (trigger_state & (1 << WII_DEVICE_NAV_UP))
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action = RGUI_ACTION_UP;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
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else if (trigger_state & (1 << WII_DEVICE_NAV_DOWN))
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action = RGUI_ACTION_DOWN;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
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else if (trigger_state & (1 << WII_DEVICE_NAV_LEFT))
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action = RGUI_ACTION_LEFT;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
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else if (trigger_state & (1 << WII_DEVICE_NAV_RIGHT))
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action = RGUI_ACTION_RIGHT;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_START))
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else if (trigger_state & (1 << WII_DEVICE_NAV_START))
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action = RGUI_ACTION_START;
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else if (trigger_state & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT) && !first) // don't catch start+select+l+r when exiting
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else if (trigger_state & (1 << WII_DEVICE_NAV_SELECT) && !first) // don't catch start+select+l+r when exiting
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action = RGUI_ACTION_SETTINGS;
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const char *ret = rgui_iterate(rgui, action);
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@ -172,6 +200,7 @@ int main(void)
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wii_video_init();
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input_wii.init();
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rarch_input_set_controls_default(&input_wii);
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rgui_handle_t *rgui = rgui_init("",
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menu_framebuf, RGUI_WIDTH * sizeof(uint16_t),
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406
wii/input.c
406
wii/input.c
@ -20,50 +20,111 @@
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#include <wiiuse/wpad.h>
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#endif
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#include <string.h>
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#include <math.h>
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#ifndef M_PI
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#define M_PI 3.14159265358979323846264338327
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#endif
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#include "wii_input.h"
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#include "../driver.h"
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#include "../libretro.h"
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#include <stdlib.h>
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static bool pad_state[5][RARCH_FIRST_META_KEY]; /* Gamecube pads */
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#ifdef HW_RVL
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static bool wpad_state[5][RARCH_FIRST_META_KEY]; /* Wii Classic pads */
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#endif
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#define JOYSTICK_THRESHOLD 64
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static uint64_t pad_state[4];
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const struct platform_bind platform_keys[] = {
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{ PAD_BUTTON_B, "(NGC) B button" },
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{ PAD_BUTTON_A, "(NGC) A button" },
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{ PAD_BUTTON_Y, "(NGC) Y button" },
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{ PAD_BUTTON_X, "(NGC) X button" },
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{ PAD_BUTTON_UP, "(NGC) D-Pad Up" },
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{ PAD_BUTTON_DOWN, "(NGC) D-Pad Down" },
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{ PAD_BUTTON_LEFT, "(NGC) D-Pad Left" },
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{ PAD_BUTTON_RIGHT, "(NGC) D-Pad Right" },
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{ PAD_TRIGGER_Z, "(NGC) Z trigger" },
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{ PAD_BUTTON_START, "(NGC) Start button" },
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{ PAD_TRIGGER_L, "(NGC) Left Trigger" },
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{ PAD_TRIGGER_R, "(NGC) Right Trigger" },
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{ WII_GC_A, "GC A button" },
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{ WII_GC_B, "GC B button" },
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{ WII_GC_X, "GC X button" },
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{ WII_GC_Y, "GC Y button" },
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{ WII_GC_UP, "GC D-Pad Up" },
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{ WII_GC_DOWN, "GC D-Pad Down" },
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{ WII_GC_LEFT, "GC D-Pad Left" },
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{ WII_GC_RIGHT, "GC D-Pad Right" },
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{ WII_GC_Z_TRIGGER, "GC Z Trigger" },
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{ WII_GC_START, "GC Start button" },
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{ WII_GC_L_TRIGGER, "GC Left Trigger" },
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{ WII_GC_R_TRIGGER, "GC Right Trigger" },
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{ WII_GC_LSTICK_LEFT, "GC Main Stick Left" },
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{ WII_GC_LSTICK_RIGHT, "GC Main Stick Right" },
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{ WII_GC_LSTICK_UP, "GC Main Stick Up" },
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{ WII_GC_LSTICK_DOWN, "GC Main Stick Down" },
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{ WII_GC_LSTICK_LEFT | WII_GC_LEFT, "GC Main Stick D-Pad Left" },
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{ WII_GC_LSTICK_RIGHT | WII_GC_RIGHT, "GC Main Stick D-Pad Right" },
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{ WII_GC_LSTICK_UP | WII_GC_UP, "GC Main Stick D-Pad Up" },
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{ WII_GC_LSTICK_DOWN | WII_GC_DOWN, "GC Main Stick D-Pad Down" },
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{ WII_GC_RSTICK_LEFT, "GC C-Stick Left" },
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{ WII_GC_RSTICK_RIGHT, "GC C-Stick Right" },
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{ WII_GC_RSTICK_UP, "GC C-Stick Up" },
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{ WII_GC_RSTICK_DOWN, "GC C-Stick Down" },
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{ WII_GC_RSTICK_LEFT | WII_GC_LEFT, "GC C-Stick D-Pad Left" },
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{ WII_GC_RSTICK_RIGHT | WII_GC_RIGHT, "GC C-Stick D-Pad Right" },
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{ WII_GC_RSTICK_UP | WII_GC_UP, "GC C-Stick D-Pad Up" },
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{ WII_GC_RSTICK_DOWN | WII_GC_DOWN, "GC C-Stick D-Pad Down" },
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#ifdef HW_RVL
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{ WPAD_CLASSIC_BUTTON_B, "(Wii Classici) B button" },
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{ WPAD_CLASSIC_BUTTON_A, "(Wii Classic) A button" },
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{ WPAD_CLASSIC_BUTTON_Y, "(Wii Classic) Y button" },
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{ WPAD_CLASSIC_BUTTON_X, "(Wii Classic) X button" },
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{ WPAD_CLASSIC_BUTTON_UP, "(Wii Classic) D-Pad Up" },
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{ WPAD_CLASSIC_BUTTON_DOWN, "(Wii Classic) D-Pad Down" },
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{ WPAD_CLASSIC_BUTTON_LEFT, "(Wii Classic) D-Pad Left" },
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{ WPAD_CLASSIC_BUTTON_RIGHT, "(Wii Classic) D-Pad Right" },
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{ WPAD_CLASSIC_BUTTON_MINUS, "(Wii Classic) Select/Minus button" },
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{ WPAD_CLASSIC_BUTTON_PLUS, "(Wii Classic) Start/Plus button" },
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{ WPAD_CLASSIC_BUTTON_HOME, "(Wii Classic) Home button" },
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{ WPAD_CLASSIC_BUTTON_FULL_L, "(Wii Classic) Left Trigger" },
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{ WPAD_CLASSIC_BUTTON_FULL_R, "(Wii Classic) Right Trigger" },
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{ WPAD_CLASSIC_BUTTON_ZL, "(Wii Classic) ZL button" },
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{ WPAD_CLASSIC_BUTTON_ZR, "(Wii Classic) ZR button" },
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// CLASSIC CONTROLLER
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{ WII_CLASSIC_A, "Classic A button" },
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{ WII_CLASSIC_B, "Classic B button" },
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{ WII_CLASSIC_X, "Classic X button" },
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{ WII_CLASSIC_Y, "Classic Y button" },
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{ WII_CLASSIC_UP, "Classic D-Pad Up" },
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{ WII_CLASSIC_DOWN, "Classic D-Pad Down" },
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{ WII_CLASSIC_LEFT, "Classic D-Pad Left" },
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{ WII_CLASSIC_RIGHT, "Classic D-Pad Right" },
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{ WII_CLASSIC_PLUS, "Classic Plus button" },
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{ WII_CLASSIC_MINUS, "Classic Minus button" },
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{ WII_CLASSIC_HOME, "Classic Home button" },
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{ WII_CLASSIC_L_TRIGGER, "Classic L Trigger" },
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{ WII_CLASSIC_R_TRIGGER, "Classic R Trigger" },
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{ WII_CLASSIC_ZL_TRIGGER, "Classic ZL Trigger" },
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{ WII_CLASSIC_ZR_TRIGGER, "Classic ZR Trigger" },
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{ WII_CLASSIC_LSTICK_LEFT, "Classic LStick Left" },
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{ WII_CLASSIC_LSTICK_RIGHT, "Classic LStick Right" },
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{ WII_CLASSIC_LSTICK_UP, "Classic LStick Up" },
|
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{ WII_CLASSIC_LSTICK_DOWN, "Classic LStick Down" },
|
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{ WII_CLASSIC_LSTICK_LEFT | WII_CLASSIC_LEFT, "Classic LStick D-Pad Left" },
|
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{ WII_CLASSIC_LSTICK_RIGHT | WII_CLASSIC_RIGHT, "Classic LStick D-Pad Right" },
|
||||
{ WII_CLASSIC_LSTICK_UP | WII_CLASSIC_UP, "Classic LStick D-Pad Up" },
|
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{ WII_CLASSIC_LSTICK_DOWN | WII_CLASSIC_DOWN, "Classic LStick D-Pad Down" },
|
||||
{ WII_CLASSIC_RSTICK_LEFT, "Classic RStick Left" },
|
||||
{ WII_CLASSIC_RSTICK_RIGHT, "Classic RStick Right" },
|
||||
{ WII_CLASSIC_RSTICK_UP, "Classic RStick Up" },
|
||||
{ WII_CLASSIC_RSTICK_DOWN, "Classic RStick Down" },
|
||||
{ WII_CLASSIC_RSTICK_LEFT | WII_CLASSIC_LEFT, "Classic RStick D-Pad Left" },
|
||||
{ WII_CLASSIC_RSTICK_RIGHT | WII_CLASSIC_RIGHT, "Classic RStick D-Pad Right" },
|
||||
{ WII_CLASSIC_RSTICK_UP | WII_CLASSIC_UP, "Classic RStick D-Pad Up" },
|
||||
{ WII_CLASSIC_RSTICK_DOWN | WII_CLASSIC_DOWN, "Classic RStick D-Pad Down" },
|
||||
|
||||
// WIIMOTE (PLUS OPTIONAL NUNCHUK)
|
||||
{ WII_WIIMOTE_A, "Wiimote A button" },
|
||||
{ WII_WIIMOTE_B, "Wiimote B button" },
|
||||
{ WII_WIIMOTE_1, "Wiimote 1 button" },
|
||||
{ WII_WIIMOTE_2, "Wiimote 2 button" },
|
||||
{ WII_WIIMOTE_UP, "Wiimote D-Pad Up" },
|
||||
{ WII_WIIMOTE_DOWN, "Wiimote D-Pad Down" },
|
||||
{ WII_WIIMOTE_LEFT, "Wiimote D-Pad Left" },
|
||||
{ WII_WIIMOTE_RIGHT, "Wiimote D-Pad Right" },
|
||||
{ WII_WIIMOTE_PLUS, "Wiimote Plus button" },
|
||||
{ WII_WIIMOTE_MINUS, "Wiimote Minus button" },
|
||||
{ WII_WIIMOTE_HOME, "Wiimote Home button" },
|
||||
{ WII_NUNCHUK_Z, "Nunchuk Z button" },
|
||||
{ WII_NUNCHUK_C, "Nunchuk C button" },
|
||||
{ WII_NUNCHUK_LEFT, "Nunchuk Stick Left" },
|
||||
{ WII_NUNCHUK_RIGHT, "Nunchuk Stick Right" },
|
||||
{ WII_NUNCHUK_UP, "Nunchuk Stick Up" },
|
||||
{ WII_NUNCHUK_DOWN, "Nunchuk Stick Down" },
|
||||
{ WII_NUNCHUK_LEFT | WII_WIIMOTE_LEFT, "Nunchuk Stick D-Pad Left" },
|
||||
{ WII_NUNCHUK_RIGHT | WII_WIIMOTE_RIGHT, "Nunchuk Stick D-Pad Right" },
|
||||
{ WII_NUNCHUK_UP | WII_WIIMOTE_UP, "Nunchuk Stick D-Pad Up" },
|
||||
{ WII_NUNCHUK_DOWN | WII_WIIMOTE_DOWN, "Nunchuk Stick D-Pad Down" },
|
||||
#endif
|
||||
};
|
||||
|
||||
const unsigned int platform_keys_size = sizeof(platform_keys);
|
||||
|
||||
static bool g_quit;
|
||||
|
||||
static int16_t wii_input_state(void *data, const struct retro_keybind **binds,
|
||||
@ -71,16 +132,12 @@ static int16_t wii_input_state(void *data, const struct retro_keybind **binds,
|
||||
unsigned index, unsigned id)
|
||||
{
|
||||
(void)data;
|
||||
(void)binds;
|
||||
(void)index;
|
||||
|
||||
unsigned player = port;
|
||||
if (port >= 4 || device != RETRO_DEVICE_JOYPAD)
|
||||
return 0;
|
||||
|
||||
return pad_state[player][id]
|
||||
#ifdef HW_RVL
|
||||
|| wpad_state[player][id]
|
||||
#endif
|
||||
;
|
||||
return (binds[port][id].joykey & pad_state[port]) ? 1 : 0;
|
||||
}
|
||||
|
||||
static void wii_free_input(void *data)
|
||||
@ -93,6 +150,32 @@ static void reset_callback(void)
|
||||
g_quit = true;
|
||||
}
|
||||
|
||||
void wii_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id)
|
||||
{
|
||||
// TODO: how do we choose a classic controller configuration over a gc controller one?
|
||||
switch(map_dpad_enum)
|
||||
{
|
||||
case DPAD_EMULATION_NONE:
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[WII_DEVICE_GC_ID_JOYPAD_UP].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[WII_DEVICE_GC_ID_JOYPAD_DOWN].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[WII_DEVICE_GC_ID_JOYPAD_LEFT].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[WII_DEVICE_GC_ID_JOYPAD_RIGHT].joykey;
|
||||
break;
|
||||
case DPAD_EMULATION_LSTICK:
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[WII_DEVICE_GC_ID_LSTICK_UP_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[WII_DEVICE_GC_ID_LSTICK_DOWN_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[WII_DEVICE_GC_ID_LSTICK_LEFT_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[WII_DEVICE_GC_ID_LSTICK_RIGHT_DPAD].joykey;
|
||||
break;
|
||||
case DPAD_EMULATION_RSTICK:
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[WII_DEVICE_GC_ID_RSTICK_UP_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[WII_DEVICE_GC_ID_RSTICK_DOWN_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[WII_DEVICE_GC_ID_RSTICK_LEFT_DPAD].joykey;
|
||||
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[WII_DEVICE_GC_ID_RSTICK_RIGHT_DPAD].joykey;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void *wii_input_initialize(void)
|
||||
{
|
||||
PAD_Init();
|
||||
@ -101,63 +184,178 @@ static void *wii_input_initialize(void)
|
||||
#endif
|
||||
SYS_SetResetCallback(reset_callback);
|
||||
SYS_SetPowerCallback(reset_callback);
|
||||
for(unsigned i = 0; i < 4; i++)
|
||||
wii_input_map_dpad_to_stick(g_settings.input.dpad_emulation[i], i);
|
||||
return (void*)-1;
|
||||
}
|
||||
|
||||
#define wii_stick_x(x) ((s8)((sin((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f))
|
||||
#define wii_stick_y(x) ((s8)((cos((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f))
|
||||
|
||||
uint64_t wii_input_update(unsigned port)
|
||||
{
|
||||
unsigned pads = PAD_ScanPads();
|
||||
#ifdef HW_RVL
|
||||
unsigned wpads = WPAD_ScanPads();
|
||||
#endif
|
||||
uint64_t state = 0;
|
||||
if (port < pads)
|
||||
{
|
||||
uint16_t down = PAD_ButtonsHeld(port) | PAD_ButtonsDown(port);
|
||||
down &= ~PAD_ButtonsUp(port);
|
||||
|
||||
state |= (down & PAD_BUTTON_A) ? WII_GC_A : 0;
|
||||
state |= (down & PAD_BUTTON_B) ? WII_GC_B : 0;
|
||||
state |= (down & PAD_BUTTON_X) ? WII_GC_X : 0;
|
||||
state |= (down & PAD_BUTTON_Y) ? WII_GC_Y : 0;
|
||||
state |= (down & PAD_BUTTON_UP) ? WII_GC_UP : 0;
|
||||
state |= (down & PAD_BUTTON_DOWN) ? WII_GC_DOWN : 0;
|
||||
state |= (down & PAD_BUTTON_LEFT) ? WII_GC_LEFT : 0;
|
||||
state |= (down & PAD_BUTTON_RIGHT) ? WII_GC_RIGHT : 0;
|
||||
state |= (down & PAD_BUTTON_START) ? WII_GC_START : 0;
|
||||
state |= (down & PAD_TRIGGER_Z) ? WII_GC_Z_TRIGGER : 0;
|
||||
state |= (PAD_TriggerL(port) > 127) ? WII_GC_L_TRIGGER : 0;
|
||||
state |= (PAD_TriggerR(port) > 127) ? WII_GC_R_TRIGGER : 0;
|
||||
|
||||
s8 x = PAD_StickX(port);
|
||||
s8 y = PAD_StickY(port);
|
||||
|
||||
if (abs(x) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= x > 0 ? WII_GC_LSTICK_RIGHT : WII_GC_LSTICK_LEFT;
|
||||
}
|
||||
if (abs(y) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= y > 0 ? WII_GC_LSTICK_UP : WII_GC_LSTICK_DOWN;
|
||||
}
|
||||
|
||||
x = PAD_SubStickX(port);
|
||||
y = PAD_SubStickY(port);
|
||||
|
||||
if (abs(x) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= x > 0 ? WII_GC_RSTICK_RIGHT : WII_GC_RSTICK_LEFT;
|
||||
}
|
||||
if (abs(y) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= y > 0 ? WII_GC_RSTICK_UP : WII_GC_RSTICK_DOWN;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HW_RVL
|
||||
if (port < wpads)
|
||||
{
|
||||
uint32_t down = WPAD_ButtonsHeld(port) | WPAD_ButtonsDown(port);
|
||||
down &= ~WPAD_ButtonsUp(port);
|
||||
|
||||
state |= (down & WPAD_BUTTON_A) ? WII_WIIMOTE_A : 0;
|
||||
state |= (down & WPAD_BUTTON_B) ? WII_WIIMOTE_B : 0;
|
||||
state |= (down & WPAD_BUTTON_1) ? WII_WIIMOTE_1 : 0;
|
||||
state |= (down & WPAD_BUTTON_2) ? WII_WIIMOTE_2 : 0;
|
||||
state |= (down & WPAD_BUTTON_PLUS) ? WII_WIIMOTE_PLUS : 0;
|
||||
state |= (down & WPAD_BUTTON_MINUS) ? WII_WIIMOTE_MINUS : 0;
|
||||
state |= (down & WPAD_BUTTON_HOME) ? WII_WIIMOTE_HOME : 0;
|
||||
|
||||
expansion_t exp;
|
||||
WPAD_Expansion(port, &exp);
|
||||
switch (exp.type)
|
||||
{
|
||||
case WPAD_EXP_NUNCHUK:
|
||||
{
|
||||
// wiimote is held upright with nunchuk, do not change d-pad orientation
|
||||
state |= (down & WPAD_BUTTON_UP) ? WII_WIIMOTE_UP : 0;
|
||||
state |= (down & WPAD_BUTTON_DOWN) ? WII_WIIMOTE_DOWN : 0;
|
||||
state |= (down & WPAD_BUTTON_LEFT) ? WII_WIIMOTE_LEFT : 0;
|
||||
state |= (down & WPAD_BUTTON_RIGHT) ? WII_WIIMOTE_RIGHT : 0;
|
||||
|
||||
state |= (down & WPAD_NUNCHUK_BUTTON_Z) ? WII_NUNCHUK_Z : 0;
|
||||
state |= (down & WPAD_NUNCHUK_BUTTON_C) ? WII_NUNCHUK_C : 0;
|
||||
|
||||
s8 x = wii_stick_x(exp.nunchuk.js);
|
||||
s8 y = wii_stick_y(exp.nunchuk.js);
|
||||
|
||||
if (abs(x) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= x > 0 ? WII_NUNCHUK_RIGHT : WII_NUNCHUK_LEFT;
|
||||
}
|
||||
if (abs(y) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= y > 0 ? WII_NUNCHUK_UP : WII_NUNCHUK_DOWN;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WPAD_EXP_CLASSIC:
|
||||
{
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_A) ? WII_CLASSIC_A : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_B) ? WII_CLASSIC_B : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_X) ? WII_CLASSIC_X : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_Y) ? WII_CLASSIC_Y : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? WII_CLASSIC_PLUS : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? WII_CLASSIC_MINUS : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_HOME) ? WII_CLASSIC_HOME : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? WII_CLASSIC_L_TRIGGER : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? WII_CLASSIC_R_TRIGGER : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_ZL) ? WII_CLASSIC_ZL_TRIGGER : 0;
|
||||
state |= (down & WPAD_CLASSIC_BUTTON_ZR) ? WII_CLASSIC_ZR_TRIGGER : 0;
|
||||
|
||||
s8 x = wii_stick_x(exp.classic.ljs);
|
||||
s8 y = wii_stick_y(exp.classic.ljs);
|
||||
|
||||
if (abs(x) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= x > 0 ? WII_CLASSIC_LSTICK_RIGHT : WII_CLASSIC_LSTICK_LEFT;
|
||||
}
|
||||
if (abs(y) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= y > 0 ? WII_CLASSIC_LSTICK_UP : WII_CLASSIC_LSTICK_DOWN;
|
||||
}
|
||||
|
||||
x = wii_stick_x(exp.classic.rjs);
|
||||
y = wii_stick_y(exp.classic.rjs);
|
||||
|
||||
if (abs(x) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= x > 0 ? WII_CLASSIC_RSTICK_RIGHT : WII_CLASSIC_RSTICK_LEFT;
|
||||
}
|
||||
if (abs(y) > JOYSTICK_THRESHOLD)
|
||||
{
|
||||
state |= y > 0 ? WII_CLASSIC_RSTICK_UP : WII_CLASSIC_RSTICK_DOWN;
|
||||
}
|
||||
// do not return, fall through for wiimote d-pad
|
||||
}
|
||||
default:
|
||||
// rotated d-pad
|
||||
state |= (down & WPAD_BUTTON_UP) ? WII_WIIMOTE_LEFT : 0;
|
||||
state |= (down & WPAD_BUTTON_DOWN) ? WII_WIIMOTE_RIGHT : 0;
|
||||
state |= (down & WPAD_BUTTON_LEFT) ? WII_WIIMOTE_DOWN : 0;
|
||||
state |= (down & WPAD_BUTTON_RIGHT) ? WII_WIIMOTE_UP : 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((state & (WII_GC_START | WII_GC_Z_TRIGGER | WII_GC_L_TRIGGER | WII_GC_R_TRIGGER)) == (WII_GC_START | WII_GC_Z_TRIGGER | WII_GC_L_TRIGGER | WII_GC_R_TRIGGER))
|
||||
{
|
||||
state |= WII_WIIMOTE_HOME;
|
||||
}
|
||||
|
||||
if (port == 0 && g_quit)
|
||||
{
|
||||
state |= WII_WIIMOTE_HOME;
|
||||
g_quit = false;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
static void wii_input_poll(void *data)
|
||||
{
|
||||
(void)data;
|
||||
|
||||
unsigned pads = PAD_ScanPads();
|
||||
#ifdef HW_RVL
|
||||
unsigned wpads = WPAD_ScanPads();
|
||||
#endif
|
||||
|
||||
/* Gamecube controller */
|
||||
for (unsigned i = 0; i < pads; i++)
|
||||
for (unsigned i = 0; i < 4; i++)
|
||||
{
|
||||
uint16_t down = PAD_ButtonsHeld(i) | PAD_ButtonsDown(i);
|
||||
down &= ~PAD_ButtonsUp(i);
|
||||
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_B] = down & PAD_BUTTON_B;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_Y] = down & PAD_BUTTON_Y;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_SELECT] = down & PAD_TRIGGER_Z;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_START] = down & PAD_BUTTON_START;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_UP] = down & PAD_BUTTON_UP;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_DOWN] = down & PAD_BUTTON_DOWN;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_LEFT] = down & PAD_BUTTON_LEFT;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_RIGHT] = down & PAD_BUTTON_RIGHT;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_A] = down & PAD_BUTTON_A;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_X] = down & PAD_BUTTON_X;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_L] = down & PAD_TRIGGER_L;
|
||||
pad_state[i][RETRO_DEVICE_ID_JOYPAD_R] = down & PAD_TRIGGER_R;
|
||||
pad_state[i] = wii_input_update(i);
|
||||
}
|
||||
|
||||
#ifdef HW_RVL
|
||||
/* Wii Classic controller */
|
||||
for (unsigned i = 0; i < wpads; i++)
|
||||
{
|
||||
uint32_t down = WPAD_ButtonsHeld(i) | WPAD_ButtonsDown(i);
|
||||
down &= ~WPAD_ButtonsUp(i);
|
||||
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_B] = down & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_Y] = down & WPAD_CLASSIC_BUTTON_Y;
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_SELECT] = down & (WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_START] = down & (WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_UP] = down & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_DOWN] = down & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_LEFT] = down & (WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_RIGHT] = down & (WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_A] = down & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A);
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_X] = down & WPAD_CLASSIC_BUTTON_X;
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_L] = down & WPAD_CLASSIC_BUTTON_FULL_L;
|
||||
wpad_state[i][RETRO_DEVICE_ID_JOYPAD_R] = down & WPAD_CLASSIC_BUTTON_FULL_R;
|
||||
|
||||
if (down & (WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME) && i == 0)
|
||||
wpad_state[0][RETRO_DEVICE_ID_JOYPAD_L] = wpad_state[0][RETRO_DEVICE_ID_JOYPAD_R] =
|
||||
wpad_state[0][RETRO_DEVICE_ID_JOYPAD_START] = wpad_state[0][RETRO_DEVICE_ID_JOYPAD_SELECT] = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool wii_key_pressed(void *data, int key)
|
||||
@ -166,23 +364,7 @@ static bool wii_key_pressed(void *data, int key)
|
||||
switch (key)
|
||||
{
|
||||
case RARCH_QUIT_KEY:
|
||||
{
|
||||
bool r = g_quit ||
|
||||
(pad_state[0][RETRO_DEVICE_ID_JOYPAD_SELECT] &&
|
||||
pad_state[0][RETRO_DEVICE_ID_JOYPAD_START] &&
|
||||
pad_state[0][RETRO_DEVICE_ID_JOYPAD_L] &&
|
||||
pad_state[0][RETRO_DEVICE_ID_JOYPAD_R])
|
||||
#ifdef HW_RVL
|
||||
||
|
||||
(wpad_state[0][RETRO_DEVICE_ID_JOYPAD_SELECT] &&
|
||||
wpad_state[0][RETRO_DEVICE_ID_JOYPAD_START] &&
|
||||
wpad_state[0][RETRO_DEVICE_ID_JOYPAD_L] &&
|
||||
wpad_state[0][RETRO_DEVICE_ID_JOYPAD_R])
|
||||
#endif
|
||||
;
|
||||
g_quit = false;
|
||||
return r;
|
||||
}
|
||||
return pad_state[0] & (WII_CLASSIC_HOME | WII_WIIMOTE_HOME) ? true : false;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@ -190,6 +372,22 @@ static bool wii_key_pressed(void *data, int key)
|
||||
|
||||
static void wii_set_default_keybind_lut(void)
|
||||
{
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_B].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_Y].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_Z_TRIGGER].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_START].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_UP].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_DOWN].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_LEFT].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_RIGHT].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_A].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_X].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_L_TRIGGER].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[WII_DEVICE_GC_ID_JOYPAD_R_TRIGGER].joykey;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0;
|
||||
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0;
|
||||
}
|
||||
|
||||
const input_driver_t input_wii = {
|
||||
|
178
wii/wii_input.h
Normal file
178
wii/wii_input.h
Normal file
@ -0,0 +1,178 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2012 - Michael Lelli
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef _WII_INPUT_H
|
||||
#define _WII_INPUT_H
|
||||
|
||||
enum
|
||||
{
|
||||
WII_GC_A = 1ULL << 0,
|
||||
WII_GC_B = 1ULL << 1,
|
||||
WII_GC_X = 1ULL << 2,
|
||||
WII_GC_Y = 1ULL << 3,
|
||||
WII_GC_START = 1ULL << 4,
|
||||
WII_GC_Z_TRIGGER = 1ULL << 5,
|
||||
WII_GC_L_TRIGGER = 1ULL << 6,
|
||||
WII_GC_R_TRIGGER = 1ULL << 7,
|
||||
WII_GC_UP = 1ULL << 8,
|
||||
WII_GC_DOWN = 1ULL << 9,
|
||||
WII_GC_LEFT = 1ULL << 10,
|
||||
WII_GC_RIGHT = 1ULL << 11,
|
||||
WII_GC_LSTICK_UP = 1ULL << 12,
|
||||
WII_GC_LSTICK_DOWN = 1ULL << 13,
|
||||
WII_GC_LSTICK_LEFT = 1ULL << 14,
|
||||
WII_GC_LSTICK_RIGHT = 1ULL << 15,
|
||||
WII_GC_RSTICK_UP = 1ULL << 16,
|
||||
WII_GC_RSTICK_DOWN = 1ULL << 17,
|
||||
WII_GC_RSTICK_LEFT = 1ULL << 18,
|
||||
WII_GC_RSTICK_RIGHT = 1ULL << 19,
|
||||
WII_CLASSIC_A = 1ULL << 20,
|
||||
WII_CLASSIC_B = 1ULL << 21,
|
||||
WII_CLASSIC_X = 1ULL << 22,
|
||||
WII_CLASSIC_Y = 1ULL << 23,
|
||||
WII_CLASSIC_PLUS = 1ULL << 24,
|
||||
WII_CLASSIC_MINUS = 1ULL << 25,
|
||||
WII_CLASSIC_HOME = 1ULL << 26,
|
||||
WII_CLASSIC_L_TRIGGER = 1ULL << 27,
|
||||
WII_CLASSIC_R_TRIGGER = 1ULL << 28,
|
||||
WII_CLASSIC_ZL_TRIGGER = 1ULL << 29,
|
||||
WII_CLASSIC_ZR_TRIGGER = 1ULL << 30,
|
||||
WII_CLASSIC_UP = 1ULL << 31,
|
||||
WII_CLASSIC_DOWN = 1ULL << 32,
|
||||
WII_CLASSIC_LEFT = 1ULL << 33,
|
||||
WII_CLASSIC_RIGHT = 1ULL << 34,
|
||||
WII_CLASSIC_LSTICK_UP = 1ULL << 35,
|
||||
WII_CLASSIC_LSTICK_DOWN = 1ULL << 36,
|
||||
WII_CLASSIC_LSTICK_LEFT = 1ULL << 37,
|
||||
WII_CLASSIC_LSTICK_RIGHT = 1ULL << 38,
|
||||
WII_CLASSIC_RSTICK_UP = 1ULL << 39,
|
||||
WII_CLASSIC_RSTICK_DOWN = 1ULL << 40,
|
||||
WII_CLASSIC_RSTICK_LEFT = 1ULL << 41,
|
||||
WII_CLASSIC_RSTICK_RIGHT = 1ULL << 42,
|
||||
WII_WIIMOTE_A = 1ULL << 43,
|
||||
WII_WIIMOTE_B = 1ULL << 44,
|
||||
WII_WIIMOTE_1 = 1ULL << 45,
|
||||
WII_WIIMOTE_2 = 1ULL << 46,
|
||||
WII_WIIMOTE_PLUS = 1ULL << 47,
|
||||
WII_WIIMOTE_MINUS = 1ULL << 48,
|
||||
WII_WIIMOTE_HOME = 1ULL << 49,
|
||||
WII_WIIMOTE_UP = 1ULL << 50,
|
||||
WII_WIIMOTE_DOWN = 1ULL << 51,
|
||||
WII_WIIMOTE_LEFT = 1ULL << 52,
|
||||
WII_WIIMOTE_RIGHT = 1ULL << 53,
|
||||
WII_NUNCHUK_Z = 1ULL << 54,
|
||||
WII_NUNCHUK_C = 1ULL << 55,
|
||||
WII_NUNCHUK_UP = 1ULL << 56,
|
||||
WII_NUNCHUK_DOWN = 1ULL << 57,
|
||||
WII_NUNCHUK_LEFT = 1ULL << 58,
|
||||
WII_NUNCHUK_RIGHT = 1ULL << 59,
|
||||
};
|
||||
|
||||
enum wii_device_id
|
||||
{
|
||||
WII_DEVICE_GC_ID_JOYPAD_A = 0,
|
||||
WII_DEVICE_GC_ID_JOYPAD_B,
|
||||
WII_DEVICE_GC_ID_JOYPAD_X,
|
||||
WII_DEVICE_GC_ID_JOYPAD_Y,
|
||||
WII_DEVICE_GC_ID_JOYPAD_UP,
|
||||
WII_DEVICE_GC_ID_JOYPAD_DOWN,
|
||||
WII_DEVICE_GC_ID_JOYPAD_LEFT,
|
||||
WII_DEVICE_GC_ID_JOYPAD_RIGHT,
|
||||
WII_DEVICE_GC_ID_JOYPAD_Z_TRIGGER,
|
||||
WII_DEVICE_GC_ID_JOYPAD_START,
|
||||
WII_DEVICE_GC_ID_JOYPAD_L_TRIGGER,
|
||||
WII_DEVICE_GC_ID_JOYPAD_R_TRIGGER,
|
||||
WII_DEVICE_GC_ID_LSTICK_LEFT,
|
||||
WII_DEVICE_GC_ID_LSTICK_RIGHT,
|
||||
WII_DEVICE_GC_ID_LSTICK_UP,
|
||||
WII_DEVICE_GC_ID_LSTICK_DOWN,
|
||||
WII_DEVICE_GC_ID_LSTICK_LEFT_DPAD,
|
||||
WII_DEVICE_GC_ID_LSTICK_RIGHT_DPAD,
|
||||
WII_DEVICE_GC_ID_LSTICK_UP_DPAD,
|
||||
WII_DEVICE_GC_ID_LSTICK_DOWN_DPAD,
|
||||
WII_DEVICE_GC_ID_RSTICK_LEFT,
|
||||
WII_DEVICE_GC_ID_RSTICK_RIGHT,
|
||||
WII_DEVICE_GC_ID_RSTICK_UP,
|
||||
WII_DEVICE_GC_ID_RSTICK_DOWN,
|
||||
WII_DEVICE_GC_ID_RSTICK_LEFT_DPAD,
|
||||
WII_DEVICE_GC_ID_RSTICK_RIGHT_DPAD,
|
||||
WII_DEVICE_GC_ID_RSTICK_UP_DPAD,
|
||||
WII_DEVICE_GC_ID_RSTICK_DOWN_DPAD,
|
||||
|
||||
#ifdef HW_RVL
|
||||
// CLASSIC CONTROLLER
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_A,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_B,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_X,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_Y,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_UP,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_DOWN,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_LEFT,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_RIGHT,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_PLUS,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_MINUS,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_HOME,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_L_TRIGGER,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_R_TRIGGER,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_ZL_TRIGGER,
|
||||
WII_DEVICE_CLASSIC_ID_JOYPAD_ZR_TRIGGER,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_LEFT,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_RIGHT,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_UP,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_DOWN,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_LEFT_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_RIGHT_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_UP_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_LSTICK_DOWN_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_LEFT,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_RIGHT,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_UP,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_DOWN,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_LEFT_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_RIGHT_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_UP_DPAD,
|
||||
WII_DEVICE_CLASSIC_ID_RSTICK_DOWN_DPAD,
|
||||
|
||||
// WIIMOTE (PLUS OPTIONAL NUNCHUK)
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_A,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_B,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_1,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_2,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_UP,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_DOWN,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_LEFT,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_PLUS,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_MINUS,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_HOME,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_Z,
|
||||
WII_DEVICE_WIIMOTE_ID_JOYPAD_C,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_LEFT,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_RIGHT,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_UP,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_DOWN,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_LEFT_DPAD,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_RIGHT_DPAD,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_UP_DPAD,
|
||||
WII_DEVICE_WIIMOTE_ID_LSTICK_DOWN_DPAD,
|
||||
#endif
|
||||
|
||||
RARCH_LAST_PLATFORM_KEY
|
||||
};
|
||||
|
||||
uint64_t wii_input_update(unsigned port);
|
||||
|
||||
#endif
|
Loading…
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Reference in New Issue
Block a user