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https://github.com/libretro/RetroArch
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(BlackBerry) Get rid of some debug prints.
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parent
c3077bd4fe
commit
58b2a6b9d6
@ -158,8 +158,6 @@ void RetroArch::run()
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{
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case RETROARCH_START_REQUESTED:
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{
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printf("RetroArch Started Received\n");fflush(stdout);
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MsgReply(rcvid,0,NULL,0);
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if (screen_create_window_type(&screen_win, screen_ctx, SCREEN_CHILD_WINDOW) != BPS_SUCCESS)
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@ -128,22 +128,16 @@ void discoverControllers()
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pads_connected = 0;
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printf("Searching for Controllers...\n");fflush(stdout);
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for (i = 0; i < deviceCount; i++)
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{
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int type;
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screen_get_device_property_iv(devices_found[i], SCREEN_PROPERTY_TYPE, &type);
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printf("Device Found...\n");fflush(stdout);
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if (type == SCREEN_EVENT_GAMEPAD || type == SCREEN_EVENT_JOYSTICK || type == SCREEN_EVENT_KEYBOARD)
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{
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devices[pads_connected].handle = devices_found[i];
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loadController(&devices[pads_connected]);
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printf("Gamepad...\n");fflush(stdout);
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pads_connected++;
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if (pads_connected == MAX_PADS)
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break;
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@ -151,8 +145,6 @@ void discoverControllers()
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}
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free(devices_found);
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printf("Pads: %d\n", pads_connected);fflush(stdout);
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}
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#else
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void init_playbook_keyboard()
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