Merge pull request #8480 from Themaister/master

glcore: Set frame count in shader interface.
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Twinaphex 2019-03-15 16:28:44 +01:00 committed by GitHub
commit 5661c29409
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@ -1624,6 +1624,7 @@ static bool gl_core_frame(void *data, const void *frame,
texture.padded_width = streamed->width;
texture.padded_height = streamed->height;
}
gl_core_filter_chain_set_frame_count(gl->filter_chain, frame_count);
gl_core_filter_chain_set_input_texture(gl->filter_chain, &texture);
gl_core_filter_chain_build_offscreen_passes(gl->filter_chain, &gl->filter_chain_vp);