Merge pull request #11975 from sonninnos/state-logging

Savestate logging cleanup
This commit is contained in:
Autechre 2021-02-03 12:59:33 +01:00 committed by GitHub
commit 5555419792
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 24 additions and 27 deletions

View File

@ -3553,7 +3553,7 @@ bool config_load_override(void *data)
/* Create a new config file from core_path */
if (config_file_exists(core_path))
{
RARCH_LOG("[Overrides]: Core-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n",
core_path);
path_set(RARCH_PATH_CONFIG_APPEND, core_path);
@ -3561,7 +3561,7 @@ bool config_load_override(void *data)
should_append = true;
}
else
RARCH_LOG("[Overrides]: No core-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: No core-specific overrides found at \"%s\".\n",
core_path);
/* per-content-dir overrides */
@ -3572,7 +3572,7 @@ bool config_load_override(void *data)
temp_path[0] = '\0';
RARCH_LOG("[Overrides]: Content dir-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n",
game_path);
if (should_append)
@ -3590,7 +3590,7 @@ bool config_load_override(void *data)
should_append = true;
}
else
RARCH_LOG("[Overrides]: No content-dir-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: No content-dir-specific overrides found at \"%s\".\n",
content_path);
/* per-game overrides */
@ -3601,12 +3601,12 @@ bool config_load_override(void *data)
temp_path[0] = '\0';
RARCH_LOG("[Overrides]: Game-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n",
game_path);
if (should_append)
{
RARCH_LOG("[Overrides]: game-specific overrides stacking on top of previous overrides\n");
RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n");
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path));
strlcat(temp_path, "|", sizeof(temp_path));
strlcat(temp_path, game_path, sizeof(temp_path));
@ -3619,7 +3619,7 @@ bool config_load_override(void *data)
should_append = true;
}
else
RARCH_LOG("[Overrides]: No game-specific overrides found at %s.\n",
RARCH_LOG("[Overrides]: No game-specific overrides found at \"%s\".\n",
game_path);
if (!should_append)
@ -3729,7 +3729,7 @@ bool config_load_remap(const char *directory_input_remapping,
strlcpy(remap_directory,
directory_input_remapping, sizeof(remap_directory));
RARCH_LOG("[Remaps]: remap directory: %s\n", remap_directory);
RARCH_LOG("[Remaps]: Remap directory: \"%s\".\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
@ -3757,7 +3757,7 @@ bool config_load_remap(const char *directory_input_remapping,
/* If a game remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(game_path)))
{
RARCH_LOG("[Remaps]: game-specific remap found at %s.\n", game_path);
RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path);
if (input_remapping_load_file(new_conf, game_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
@ -3770,7 +3770,7 @@ bool config_load_remap(const char *directory_input_remapping,
/* If a content-dir remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(content_path)))
{
RARCH_LOG("[Remaps]: content-dir-specific remap found at %s.\n", content_path);
RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path);
if (input_remapping_load_file(new_conf, content_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
@ -3782,7 +3782,7 @@ bool config_load_remap(const char *directory_input_remapping,
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
RARCH_LOG("[Remaps]: core-specific remap found at %s.\n", core_path);
RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path);
if (input_remapping_load_file(new_conf, core_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
@ -4402,15 +4402,15 @@ bool config_save_overrides(enum override_type type, void *data)
switch (type)
{
case OVERRIDE_CORE:
RARCH_LOG ("[Overrides]: path %s\n", core_path);
RARCH_LOG ("[Overrides]: Path \"%s\".\n", core_path);
ret = config_file_write(conf, core_path, true);
break;
case OVERRIDE_GAME:
RARCH_LOG ("[Overrides]: path %s\n", game_path);
RARCH_LOG ("[Overrides]: Path \"%s\".\n", game_path);
ret = config_file_write(conf, game_path, true);
break;
case OVERRIDE_CONTENT_DIR:
RARCH_LOG ("[Overrides]: path %s\n", content_path);
RARCH_LOG ("[Overrides]: Path \"%s\".\n", content_path);
ret = config_file_write(conf, content_path, true);
break;
case OVERRIDE_NONE:

View File

@ -413,10 +413,9 @@ bool content_undo_load_state(void)
settings_t *settings = config_get_ptr();
bool block_sram_overwrite = settings->bools.block_sram_overwrite;
RARCH_LOG("%s: \"%s\", %s: %u %s.\n",
RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
msg_hash_to_str(MSG_LOADING_STATE),
undo_load_buf.path,
msg_hash_to_str(MSG_STATE_SIZE),
(unsigned)undo_load_buf.size,
msg_hash_to_str(MSG_BYTES));
@ -514,7 +513,7 @@ bool content_undo_load_state(void)
if (!ret)
{
RARCH_ERR("%s \"%s\".\n",
RARCH_ERR("[State]: %s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
undo_load_buf.path);
}
@ -657,7 +656,7 @@ static void task_save_handler(retro_task_t *task)
if (state->undo_save)
{
RARCH_ERR("%s \"%s\".\n",
RARCH_ERR("[State]: %s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_UNDO_SAVE_STATE),
undo_save_buf.path);
@ -943,10 +942,9 @@ static void content_load_state_cb(retro_task_t *task,
settings_t *settings = config_get_ptr();
bool block_sram_overwrite = settings->bools.block_sram_overwrite;
RARCH_LOG("%s: \"%s\", %s: %u %s.\n",
RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
msg_hash_to_str(MSG_LOADING_STATE),
load_data->path,
msg_hash_to_str(MSG_STATE_SIZE),
(unsigned)size,
msg_hash_to_str(MSG_BYTES));
@ -1065,7 +1063,7 @@ static void content_load_state_cb(retro_task_t *task,
return;
error:
RARCH_ERR("%s \"%s\".\n",
RARCH_ERR("[State]: %s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
load_data->path);
if (buf)
@ -1280,16 +1278,15 @@ bool content_save_state(const char *path, bool save_to_disk, bool autosave)
if (!data)
{
RARCH_ERR("%s \"%s\".\n",
RARCH_ERR("[State]: %s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
path);
return false;
}
RARCH_LOG("%s: \"%s\", %s: %u %s.\n",
RARCH_LOG("[State]: %s \"%s\", %u %s.\n",
msg_hash_to_str(MSG_SAVING_STATE),
path,
msg_hash_to_str(MSG_STATE_SIZE),
(unsigned)info.size,
msg_hash_to_str(MSG_BYTES));
}
@ -1301,7 +1298,7 @@ bool content_save_state(const char *path, bool save_to_disk, bool autosave)
/* Before overwriting the savestate file, load it into a buffer
to allow undo_save_state() to work */
/* TODO/FIXME - Use msg_hash_to_str here */
RARCH_LOG("%s ...\n",
RARCH_LOG("[State]: %s ...\n",
msg_hash_to_str(MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER));
task_push_load_and_save_state(path, data, info.size, true, autosave);
@ -1316,7 +1313,7 @@ bool content_save_state(const char *path, bool save_to_disk, bool autosave)
if (!data)
{
RARCH_ERR("%s \"%s\".\n",
RARCH_ERR("[State]: %s \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
path);
return false;
@ -1440,7 +1437,7 @@ bool content_rename_state(const char *origin, const char *dest)
if (!ret)
return true;
RARCH_LOG("Error %d renaming file %s\n", ret, origin);
RARCH_ERR("[State]: Error %d renaming file \"%s\".\n", ret, origin);
return false;
}