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https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Config logging cleanup
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90485b5586
commit
c4876c5e01
@ -3553,7 +3553,7 @@ bool config_load_override(void *data)
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/* Create a new config file from core_path */
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if (config_file_exists(core_path))
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{
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RARCH_LOG("[Overrides]: Core-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n",
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core_path);
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path_set(RARCH_PATH_CONFIG_APPEND, core_path);
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@ -3561,7 +3561,7 @@ bool config_load_override(void *data)
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should_append = true;
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}
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else
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RARCH_LOG("[Overrides]: No core-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: No core-specific overrides found at \"%s\".\n",
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core_path);
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/* per-content-dir overrides */
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@ -3572,7 +3572,7 @@ bool config_load_override(void *data)
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temp_path[0] = '\0';
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RARCH_LOG("[Overrides]: Content dir-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n",
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game_path);
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if (should_append)
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@ -3590,7 +3590,7 @@ bool config_load_override(void *data)
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should_append = true;
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}
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else
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RARCH_LOG("[Overrides]: No content-dir-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: No content-dir-specific overrides found at \"%s\".\n",
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content_path);
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/* per-game overrides */
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@ -3601,12 +3601,12 @@ bool config_load_override(void *data)
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temp_path[0] = '\0';
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RARCH_LOG("[Overrides]: Game-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n",
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game_path);
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if (should_append)
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{
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RARCH_LOG("[Overrides]: game-specific overrides stacking on top of previous overrides\n");
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RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n");
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strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path));
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strlcat(temp_path, "|", sizeof(temp_path));
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strlcat(temp_path, game_path, sizeof(temp_path));
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@ -3619,7 +3619,7 @@ bool config_load_override(void *data)
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should_append = true;
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}
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else
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RARCH_LOG("[Overrides]: No game-specific overrides found at %s.\n",
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RARCH_LOG("[Overrides]: No game-specific overrides found at \"%s\".\n",
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game_path);
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if (!should_append)
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@ -3729,7 +3729,7 @@ bool config_load_remap(const char *directory_input_remapping,
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strlcpy(remap_directory,
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directory_input_remapping, sizeof(remap_directory));
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RARCH_LOG("[Remaps]: remap directory: %s\n", remap_directory);
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RARCH_LOG("[Remaps]: Remap directory: \"%s\".\n", remap_directory);
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/* Concatenate strings into full paths for core_path, game_path */
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fill_pathname_join_special_ext(core_path,
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@ -3757,7 +3757,7 @@ bool config_load_remap(const char *directory_input_remapping,
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/* If a game remap file exists, load it. */
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if ((new_conf = config_file_new_from_path_to_string(game_path)))
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{
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RARCH_LOG("[Remaps]: game-specific remap found at %s.\n", game_path);
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RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path);
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if (input_remapping_load_file(new_conf, game_path))
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{
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rarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
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@ -3770,7 +3770,7 @@ bool config_load_remap(const char *directory_input_remapping,
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/* If a content-dir remap file exists, load it. */
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if ((new_conf = config_file_new_from_path_to_string(content_path)))
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{
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RARCH_LOG("[Remaps]: content-dir-specific remap found at %s.\n", content_path);
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RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path);
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if (input_remapping_load_file(new_conf, content_path))
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{
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rarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
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@ -3782,7 +3782,7 @@ bool config_load_remap(const char *directory_input_remapping,
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/* If a core remap file exists, load it. */
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if ((new_conf = config_file_new_from_path_to_string(core_path)))
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{
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RARCH_LOG("[Remaps]: core-specific remap found at %s.\n", core_path);
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RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path);
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if (input_remapping_load_file(new_conf, core_path))
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{
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rarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
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@ -4402,15 +4402,15 @@ bool config_save_overrides(enum override_type type, void *data)
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switch (type)
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{
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case OVERRIDE_CORE:
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RARCH_LOG ("[Overrides]: path %s\n", core_path);
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RARCH_LOG ("[Overrides]: Path \"%s\".\n", core_path);
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ret = config_file_write(conf, core_path, true);
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break;
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case OVERRIDE_GAME:
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RARCH_LOG ("[Overrides]: path %s\n", game_path);
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RARCH_LOG ("[Overrides]: Path \"%s\".\n", game_path);
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ret = config_file_write(conf, game_path, true);
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break;
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case OVERRIDE_CONTENT_DIR:
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RARCH_LOG ("[Overrides]: path %s\n", content_path);
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RARCH_LOG ("[Overrides]: Path \"%s\".\n", content_path);
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ret = config_file_write(conf, content_path, true);
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break;
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case OVERRIDE_NONE:
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