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(Menu) DSP filter Directory Path needs to be exposed to non-HAVE_DYLIB
targets too
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@ -360,8 +360,8 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
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file_list_push(rgui->selection_buf, "Core Info Directory", RGUI_LIBRETRO_INFO_DIR_PATH, 0);
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#ifdef HAVE_DYLIB
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file_list_push(rgui->selection_buf, "Soft Filter Directory", RGUI_FILTER_DIR_PATH, 0);
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file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0);
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#endif
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file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0);
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#ifdef HAVE_SHADER_MANAGER
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file_list_push(rgui->selection_buf, "Shader Directory", RGUI_SHADER_DIR_PATH, 0);
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#endif
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