From 51a3d93fbdad79ca91a1ff9c5d8170772558291f Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 1 Jun 2014 05:47:04 +0200 Subject: [PATCH] (Menu) DSP filter Directory Path needs to be exposed to non-HAVE_DYLIB targets too --- frontend/menu/backend/menu_common_backend.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/frontend/menu/backend/menu_common_backend.c b/frontend/menu/backend/menu_common_backend.c index 5fb3f4c6d5..b2179e00d2 100644 --- a/frontend/menu/backend/menu_common_backend.c +++ b/frontend/menu/backend/menu_common_backend.c @@ -360,8 +360,8 @@ static void menu_common_entries_init(void *data, unsigned menu_type) file_list_push(rgui->selection_buf, "Core Info Directory", RGUI_LIBRETRO_INFO_DIR_PATH, 0); #ifdef HAVE_DYLIB file_list_push(rgui->selection_buf, "Soft Filter Directory", RGUI_FILTER_DIR_PATH, 0); - file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0); #endif + file_list_push(rgui->selection_buf, "DSP Filter Directory", RGUI_DSP_FILTER_DIR_PATH, 0); #ifdef HAVE_SHADER_MANAGER file_list_push(rgui->selection_buf, "Shader Directory", RGUI_SHADER_DIR_PATH, 0); #endif