(Xbox 1) Add BeginScene/EndScene

This commit is contained in:
twinaphex 2012-07-09 05:35:37 +02:00
parent 5039fec1fd
commit 29f3543b06

View File

@ -251,8 +251,10 @@ static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **inpu
static bool xdk_d3d_frame(void *data, const void *frame,
unsigned width, unsigned height, unsigned pitch, const char *msg)
{
#if 0
if (!frame)
return true;
#endif
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
bool menu_enabled = g_console.menu_enable;
@ -324,7 +326,9 @@ static bool xdk_d3d_frame(void *data, const void *frame,
d3d->d3d_render_device->SetVertexShader(D3DFVF_XYZ | D3DFVF_TEX1);
d3d->d3d_render_device->SetStreamSource(0, d3d->vertex_buf, sizeof(DrawVerticeFormats));
d3d->d3d_render_device->BeginScene();
d3d->d3d_render_device->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
d3d->d3d_render_device->EndScene();
if(!d3d->block_swap)
gfx_ctx_swap_buffers();