free VAO before the renderchain is destroyed

This commit is contained in:
Brad Parker 2017-11-11 13:55:05 -05:00
parent 69f69849be
commit 23527a82ca

View File

@ -1311,10 +1311,6 @@ static void gl_free(void *data)
scaler_ctx_gen_reset(&gl->pbo_readback_scaler);
}
if (gl->renderchain_driver->free)
gl->renderchain_driver->free(gl);
gl_deinit_chain(gl);
if (gl->core_context_in_use)
{
if (gl->renderchain_driver->unbind_vao)
@ -1323,6 +1319,10 @@ static void gl_free(void *data)
gl->renderchain_driver->free_vao(gl);
}
if (gl->renderchain_driver->free)
gl->renderchain_driver->free(gl);
gl_deinit_chain(gl);
video_context_driver_free();
gl_destroy_resources(gl);