Simplify d3d9_cg_renderchain

This commit is contained in:
twinaphex 2018-01-16 03:09:51 +01:00
parent 7477dd65ff
commit 17d1e387de

View File

@ -1326,13 +1326,6 @@ static void cg_d3d9_renderchain_set_vertices(
}
}
static void cg_d3d9_renderchain_set_viewport(
cg_renderchain_t *chain,
D3DVIEWPORT *vp)
{
d3d_set_viewports(chain->dev, vp);
}
static void cg_d3d9_renderchain_blit_to_texture(
cg_renderchain_t *chain,
const void *frame,
@ -1539,7 +1532,7 @@ static bool d3d9_cg_renderchain_render(
viewport.Height = out_height;
if (chain)
cg_d3d9_renderchain_set_viewport(chain, &viewport);
d3d_set_viewports(chain->dev, &viewport);
cg_d3d9_renderchain_set_vertices(chain, from_pass,
current_width, current_height,
@ -1565,7 +1558,7 @@ static bool d3d9_cg_renderchain_render(
current_width, current_height, chain->final_viewport);
if (chain)
cg_d3d9_renderchain_set_viewport(chain, chain->final_viewport);
d3d_set_viewports(chain->dev, &chain->final_viewport);
cg_d3d9_renderchain_set_vertices(chain, last_pass,
current_width, current_height,