RetroArch/psp1/psp1_audio.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../general.h"
#include "../driver.h"
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#include <pspkernel.h>
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#include <pspaudio.h>
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#include <stdint.h>
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//ToDO
typedef struct
{
bool nonblocking;
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bool started;
bool quit_thread;
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uint32_t* buffer;
uint32_t* zeroBuffer;
SceUID thread;
int rate;
uint16_t readPos;
uint16_t writePos;
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} psp1_audio_t;
#define AUDIO_OUT_COUNT 128
#define AUDIO_BUFFER_SIZE (1u<<12u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
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int audioMainLoop(SceSize args, void* argp)
{
psp1_audio_t* psp = (psp1_audio_t*)driver.audio_data;
(void)argp;
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
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while (!psp->quit_thread)
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{
if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2)
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer);
else
{
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->buffer + psp->readPos);
psp->readPos += AUDIO_OUT_COUNT;
psp->readPos &= AUDIO_BUFFER_SIZE_MASK;
}
}
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sceAudioSRCChRelease();
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sceKernelExitThread(0);
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return 0;
}
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static bool psp_audio_start(void *data);
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static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
(void)latency;
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psp1_audio_t* psp = (psp1_audio_t*)calloc(1, sizeof(psp1_audio_t));
if (!psp)
return NULL;
psp->buffer = (uint32_t*)calloc(AUDIO_BUFFER_SIZE, sizeof(uint32_t));
psp->readPos = 0;
psp->writePos = 0;
psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t));
psp->rate = rate;
psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL);
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psp->nonblocking = true;
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return psp;
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}
static void psp_audio_free(void *data)
{
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psp1_audio_t* psp = (psp1_audio_t*)data;
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psp->quit_thread = true;
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sceKernelDeleteThread(psp->thread);
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}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
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uint16_t sampleCount;
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psp1_audio_t* psp = (psp1_audio_t*)data;
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// ToDo : add support for blocking audio
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sampleCount= size / sizeof(uint32_t);
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if (psp->nonblocking)
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{
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/* TODO */
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}
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else
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{
if((psp->writePos + sampleCount) > AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + psp->writePos, buf, (AUDIO_BUFFER_SIZE - psp->writePos) * sizeof(uint32_t));
memcpy(psp->buffer, buf, (psp->writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
}
else
memcpy(psp->buffer + psp->writePos, buf, size);
}
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psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
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return sampleCount;
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}
static bool psp_audio_stop(void *data)
{
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psp1_audio_t* psp = (psp1_audio_t*)data;
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if (psp->started)
{
sceKernelWaitThreadEnd(psp->thread, NULL);
psp->started = false;
}
return true;
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}
static bool psp_audio_start(void *data)
{
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psp1_audio_t* psp = (psp1_audio_t*)data;
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if (!psp->started)
{
sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data);
psp->started = true;
}
return true;
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}
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static void psp_audio_set_nonblock_state(void *data, bool toggle)
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{
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psp1_audio_t* psp = (psp1_audio_t*)data;
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psp->nonblocking = toggle;
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}
static bool psp_audio_use_float(void *data)
{
(void)data;
return false;
}
const audio_driver_t audio_psp1 = {
psp_audio_init,
psp_audio_write,
psp_audio_stop,
psp_audio_start,
psp_audio_set_nonblock_state,
psp_audio_free,
psp_audio_use_float,
"psp1",
};