(PSP) Refactor audio

This commit is contained in:
twinaphex 2014-02-17 17:21:41 +01:00
parent cf8c4c43fa
commit 8d7ce4bf96

View File

@ -24,7 +24,8 @@
typedef struct
{
bool nonblocking;
bool running;
bool started;
bool quit_thread;
uint32_t* buffer;
uint32_t* zeroBuffer;
SceUID thread;
@ -38,8 +39,6 @@ typedef struct
#define AUDIO_BUFFER_SIZE (1u<<12u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
int audioMainLoop(SceSize args, void* argp)
{
psp1_audio_t* psp = (psp1_audio_t*)driver.audio_data;
@ -47,7 +46,7 @@ int audioMainLoop(SceSize args, void* argp)
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
while (psp->running)
while (!psp->quit_thread)
{
if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2)
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer);
@ -80,10 +79,9 @@ static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
psp->readPos = 0;
psp->writePos = 0;
psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t));
psp->nonblocking = true;
psp->rate = rate;
psp->running = false;
psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL);
psp->nonblocking = true;
return psp;
}
@ -92,6 +90,8 @@ static void psp_audio_free(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
psp->quit_thread = true;
sceKernelDeleteThread(psp->thread);
}
@ -103,16 +103,24 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
sampleCount= size / sizeof(uint32_t);
if((psp->writePos+sampleCount)>AUDIO_BUFFER_SIZE)
if (psp->nonblocking)
{
memcpy(psp->buffer + psp->writePos, buf, (AUDIO_BUFFER_SIZE - psp->writePos) * sizeof(uint32_t));
memcpy(psp->buffer, buf, (psp->writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
/* TODO */
}
else
memcpy(psp->buffer + psp->writePos, buf, size);
{
if((psp->writePos + sampleCount) > AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + psp->writePos, buf, (AUDIO_BUFFER_SIZE - psp->writePos) * sizeof(uint32_t));
memcpy(psp->buffer, buf, (psp->writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
}
else
memcpy(psp->buffer + psp->writePos, buf, size);
}
psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
return sampleCount;
}
@ -120,28 +128,32 @@ static bool psp_audio_stop(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
if(psp->thread <= 0) // ToDO: verify that this is the correct way to check a thread ID for validity
return false;
psp->running = false;
return (sceKernelWaitThreadEnd(psp->thread, NULL) >= 0);
if (psp->started)
{
sceKernelWaitThreadEnd(psp->thread, NULL);
psp->started = false;
}
return true;
}
static bool psp_audio_start(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
if (psp->thread <= 0)
return false;
psp->running=true;
return (sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data) >= 0);
if (!psp->started)
{
sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data);
psp->started = true;
}
return true;
}
static void psp_audio_set_nonblock_state(void *data, bool state)
static void psp_audio_set_nonblock_state(void *data, bool toggle)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
psp->nonblocking = state;
psp->nonblocking = toggle;
}
static bool psp_audio_use_float(void *data)