RetroArch/frontend/platform/platform_xdk.c

161 lines
5.3 KiB
C
Raw Normal View History

2012-04-21 23:13:50 +02:00
/* RetroArch - A frontend for libretro.
2013-01-01 01:37:37 +01:00
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
2012-01-05 22:47:34 +01:00
*
2012-04-21 23:13:50 +02:00
* RetroArch is free software: you can redistribute it and/or modify it under the terms
2012-01-05 22:47:34 +01:00
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
2012-04-21 23:13:50 +02:00
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
2012-01-05 22:47:34 +01:00
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
2012-04-21 23:31:57 +02:00
* You should have received a copy of the GNU General Public License along with RetroArch.
2012-01-05 22:47:34 +01:00
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
2012-01-05 22:47:34 +01:00
#include <stddef.h>
#include <stdint.h>
#include <string>
2012-08-03 21:22:43 +02:00
#if defined(_XBOX360)
#include <xfilecache.h>
#include "../../360/frontend-xdk/menu.h"
#include "../../xdk/menu_shared.h"
2012-08-03 21:22:43 +02:00
#elif defined(_XBOX1)
#include "../../xbox1/frontend/RetroLaunch/IoSupport.h"
#include "../../console/rmenu/rmenu.h"
#endif
2012-01-06 14:12:12 +01:00
#include <xbdm.h>
#ifdef _XBOX
#include "../../xdk/xdk_d3d.h"
#endif
#include "../../console/rarch_console.h"
#include "../../console/rarch_console_exec.h"
#include "../../console/rarch_console_libretro_mgmt.h"
#include "../../console/rarch_console_config.h"
#include "../../conf/config_file.h"
#include "../../conf/config_file_macros.h"
#include "../../file.h"
#include "../../general.h"
2012-01-05 22:47:34 +01:00
2013-01-08 06:26:02 +01:00
static void get_environment_settings(int argc, char *argv[])
2012-01-05 22:47:34 +01:00
{
2012-07-23 10:23:27 +02:00
HRESULT ret;
2013-01-08 06:26:02 +01:00
(void)argc;
(void)argv;
(void)ret;
#ifdef HAVE_HDD_CACHE_PARTITION
ret = XSetFileCacheSize(0x100000);
if(ret != TRUE)
{
2012-04-21 23:25:32 +02:00
RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n");
}
ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1);
if(ret != ERROR_SUCCESS)
{
2012-04-21 23:25:32 +02:00
RARCH_ERR("File cache could not be initialized.\n");
}
XFlushUtilityDrive();
#endif
#ifdef _XBOX360
// detect install environment
unsigned long license_mask;
if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
{
RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
}
else
{
XContentQueryVolumeDeviceType("GAME",&g_extern.file_state.volume_device_type, NULL);
switch(g_extern.file_state.volume_device_type)
{
case XCONTENTDEVICETYPE_HDD:
RARCH_LOG("RetroArch was launched from a content package on HDD.\n");
break;
case XCONTENTDEVICETYPE_MU:
RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n");
break;
case XCONTENTDEVICETYPE_ODD:
RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n");
break;
default:
RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n");
break;
}
}
#endif
#if defined(_XBOX1)
strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir));
strlcpy(g_extern.config_path, "D:\\retroarch.cfg", sizeof(g_extern.config_path));
strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir));
strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir));
strlcpy(default_paths.executable_extension, ".xbe", sizeof(default_paths.executable_extension));
strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir));
strlcpy(default_paths.screenshots_dir, "D:\\screenshots", sizeof(default_paths.screenshots_dir));
snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xbe");
#elif defined(_XBOX360)
#ifdef HAVE_HDD_CACHE_PARTITION
strlcpy(default_paths.cache_dir, "cache:\\", sizeof(default_paths.cache_dir));
#endif
strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir));
strlcpy(default_paths.screenshots_dir, "game:", sizeof(default_paths.screenshots_dir));
strlcpy(default_paths.shader_file, "game:\\media\\shaders\\stock.cg", sizeof(default_paths.shader_file));
strlcpy(g_extern.config_path, "game:\\retroarch.cfg", sizeof(g_extern.config_path));
strlcpy(default_paths.system_dir, "game:\\system", sizeof(default_paths.system_dir));
strlcpy(default_paths.executable_extension, ".xex", sizeof(default_paths.executable_extension));
strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir));
snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xex");
2012-07-08 16:43:50 +03:00
#endif
2012-02-04 13:33:19 +01:00
}
2013-01-08 06:26:02 +01:00
static void system_post_init(void)
{
}
static void system_init(void)
{
#ifdef _XBOX1
// Mount drives
xbox_io_mount("A:", "cdrom0");
xbox_io_mount("C:", "Harddisk0\\Partition0");
xbox_io_mount("E:", "Harddisk0\\Partition1");
xbox_io_mount("Z:", "Harddisk0\\Partition2");
xbox_io_mount("F:", "Harddisk0\\Partition6");
xbox_io_mount("G:", "Harddisk0\\Partition7");
#endif
}
2013-01-08 06:26:02 +01:00
static void system_process_args(int argc, char *argv[])
{
2013-01-08 06:26:02 +01:00
(void)argc;
(void)argv;
}
2013-01-08 06:26:02 +01:00
static void system_deinit(void)
{
}
2013-01-08 06:26:02 +01:00
static void system_deinit_save(void)
{
}
2013-01-08 06:26:02 +01:00
static void system_exitspawn(void)
{
if(g_extern.console.external_launch.enable)
rarch_console_exec(g_extern.console.external_launch.launch_app);
}