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#include "resampler.h"
#include <math.h>
#include <stdint.h>
#include <stdlib.h>
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#include <stdint.h>
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#if !defined(RESAMPLER_TEST) && defined(RARCH_INTERNAL)
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#include "../../general.h"
#else
/* FIXME - variadic macros not supported for MSVC 2003 */
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#define RARCH_LOG(...) fprintf(stderr, __VA_ARGS__)
#endif
typedef struct rarch_nearest_resampler
{
float fraction;
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} rarch_nearest_resampler_t;
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static void resampler_nearest_process(
void *re_, struct resampler_data *data)
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{
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float ratio;
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rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
audio_frame_float_t *inp_max = (audio_frame_float_t*)inp + data->input_frames;
audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
ratio = 1.0 / data->ratio;
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while(inp != inp_max)
{
while(re->fraction > 1)
{
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*outp++ = *inp;
re->fraction -= ratio;
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}
re->fraction++;
inp++;
}
data->output_frames = (outp - (audio_frame_float_t*)data->data_out);
}
static void resampler_nearest_free(void *re_)
{
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
if (re)
free(re);
}
static void *resampler_nearest_init(const struct resampler_config *config,
double bandwidth_mod, resampler_simd_mask_t mask)
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{
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rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)
calloc(1, sizeof(rarch_nearest_resampler_t));
(void)config;
(void)mask;
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if (!re)
return NULL;
re->fraction = 0;
RARCH_LOG("\nNearest resampler : \n");
return re;
}
rarch_resampler_t nearest_resampler = {
resampler_nearest_init,
resampler_nearest_process,
resampler_nearest_free,
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RESAMPLER_API_VERSION,
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"nearest",
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"nearest"
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};