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#include "resampler.h"
#include "../../libretro.h"
#include "../../performance.h"
#include <math.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#ifndef RESAMPLER_TEST
#include "../../general.h"
#else
#define RARCH_LOG(...) fprintf(stderr, __VA_ARGS__)
#endif
typedef struct rarch_nearest_resampler
{
float fraction;
}rarch_nearest_resampler_t;
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static void resampler_nearest_process(void *re_,
struct resampler_data *data)
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{
(void)re_;
float ratio;
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
typedef struct audio_frame_float
{
float l;
float r;
}audio_frame_float_t;
audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
audio_frame_float_t *inp_max = inp + data->input_frames;
audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
ratio = 1.0/data->ratio;
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while(inp != inp_max)
{
while(re->fraction > 1)
{
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*outp++=*inp;
re->fraction-=ratio;
}
re->fraction++;
inp++;
}
data->output_frames = (outp - (audio_frame_float_t*)data->data_out);
}
static void resampler_nearest_free(void *re_)
{
rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)re_;
if (re)
free(re);
}
static void *resampler_nearest_init(double bandwidth_mod)
{
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rarch_nearest_resampler_t *re = (rarch_nearest_resampler_t*)
calloc(1, sizeof(rarch_nearest_resampler_t));
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if (!re)
return NULL;
re->fraction = 0;
RARCH_LOG("\nNearest resampler : \n");
return re;
}
rarch_resampler_t nearest_resampler = {
resampler_nearest_init,
resampler_nearest_process,
resampler_nearest_free,
"nearest",
};