RetroArch/frontend/platform/platform_gx.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
* Copyright (C) 2012-2014 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#include "../../boolean.h"
#include "../../driver.h"
#include "../../general.h"
#include "../../libretro_private.h"
#include "../../gx/sdk_defines.h"
#include "../../file.h"
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#if defined(HW_RVL) && !defined(IS_SALAMANDER)
#include "../../wii/mem2_manager.h"
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#include <ogc/mutex.h>
#include <ogc/cond.h>
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <dirent.h>
#ifndef _DIRENT_HAVE_D_TYPE
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#include <sys/stat.h>
#endif
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#include <unistd.h>
#include <dirent.h>
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#ifdef HW_RVL
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#include <ogc/ios.h>
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#include <ogc/usbstorage.h>
#include <sdcard/wiisd_io.h>
extern void system_exec_wii(const char *path, bool should_load_game);
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#endif
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#include <sdcard/gcsd.h>
#include <fat.h>
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#ifndef IS_SALAMANDER
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enum
{
GX_DEVICE_SD = 0,
GX_DEVICE_USB,
GX_DEVICE_END
};
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#if defined(HAVE_LOGGER) || defined(HAVE_FILE_LOGGER)
static devoptab_t dotab_stdout = {
"stdout", // device name
0, // size of file structure
NULL, // device open
NULL, // device close
NULL, // device write
NULL, // device read
NULL, // device seek
NULL, // device fstat
NULL, // device stat
NULL, // device link
NULL, // device unlink
NULL, // device chdir
NULL, // device rename
NULL, // device mkdir
0, // dirStateSize
NULL, // device diropen_r
NULL, // device dirreset_r
NULL, // device dirnext_r
NULL, // device dirclose_r
NULL, // device statvfs_r
NULL, // device ftrunctate_r
NULL, // device fsync_r
NULL, // deviceData;
};
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#endif
#ifdef HW_RVL
static struct {
bool mounted;
const DISC_INTERFACE *interface;
const char *name;
} gx_devices[GX_DEVICE_END];
static mutex_t gx_device_mutex;
static mutex_t gx_device_cond_mutex;
static cond_t gx_device_cond;
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static void *gx_devthread(void *a)
{
struct timespec timeout = {0};
timeout.tv_sec = 1;
timeout.tv_nsec = 0;
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while (1)
{
LWP_MutexLock(gx_device_mutex);
unsigned i;
for (i = 0; i < GX_DEVICE_END; i++)
{
if (gx_devices[i].mounted && !gx_devices[i].interface->isInserted())
{
gx_devices[i].mounted = false;
char n[8];
snprintf(n, sizeof(n), "%s:", gx_devices[i].name);
fatUnmount(n);
}
}
LWP_MutexUnlock(gx_device_mutex);
LWP_MutexLock(gx_device_cond_mutex);
LWP_CondTimedWait(gx_device_cond, gx_device_cond_mutex, &timeout);
LWP_MutexUnlock(gx_device_cond_mutex);
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}
return NULL;
}
static int gx_get_device_from_path(const char *path)
{
if (strstr(path, "sd:") == path)
return GX_DEVICE_SD;
if (strstr(path, "usb:") == path)
return GX_DEVICE_USB;
return -1;
}
#endif
#ifdef HAVE_LOGGER
int gx_logger_net(struct _reent *r, int fd, const char *ptr, size_t len)
{
static char temp[4000];
size_t l = len >= 4000 ? 3999 : len;
memcpy(temp, ptr, l);
temp[l] = 0;
logger_send("%s", temp);
return len;
}
#elif defined(HAVE_FILE_LOGGER)
int gx_logger_file(struct _reent *r, int fd, const char *ptr, size_t len)
{
fwrite(ptr, 1, len, g_extern.log_file);
return len;
}
#endif
#endif
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#ifdef IS_SALAMANDER
extern char gx_rom_path[PATH_MAX];
#endif
static void frontend_gx_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
g_extern.log_file = fopen("/retroarch-log.txt", "w");
#endif
#endif
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#ifdef HW_DOL
chdir("carda:/retroarch");
#endif
getcwd(default_paths.core_dir, MAXPATHLEN);
char *last_slash = strrchr(default_paths.core_dir, '/');
if (last_slash)
*last_slash = 0;
char *device_end = strchr(default_paths.core_dir, '/');
if (device_end)
snprintf(default_paths.port_dir, sizeof(default_paths.port_dir), "%.*s/retroarch", device_end - default_paths.core_dir, default_paths.core_dir);
else
fill_pathname_join(default_paths.port_dir, default_paths.port_dir, "retroarch", sizeof(default_paths.port_dir));
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fill_pathname_join(default_paths.overlay_dir, default_paths.core_dir, "overlays", sizeof(default_paths.overlay_dir));
fill_pathname_join(default_paths.config_path, default_paths.port_dir, "retroarch.cfg", sizeof(default_paths.config_path));
fill_pathname_join(default_paths.system_dir, default_paths.port_dir, "system", sizeof(default_paths.system_dir));
fill_pathname_join(default_paths.sram_dir, default_paths.port_dir, "savefiles", sizeof(default_paths.sram_dir));
fill_pathname_join(default_paths.savestate_dir, default_paths.port_dir, "savefiles", sizeof(default_paths.savestate_dir));
#ifdef IS_SALAMANDER
if (*argc > 2 && argv[1] != NULL && argv[2] != NULL)
fill_pathname_join(gx_rom_path, argv[1], argv[2], sizeof(gx_rom_path));
else
gx_rom_path[0] = '\0';
#else
#ifdef HW_RVL
// needed on Wii; loaders follow a dumb standard where the path and filename are separate in the argument list
if (*argc > 2 && argv[1] != NULL && argv[2] != NULL)
{
char path[PATH_MAX];
struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data;
if (args)
{
fill_pathname_join(path, argv[1], argv[2], sizeof(path));
args->touched = true;
args->no_rom = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->rom_path = strdup(path);
args->libretro_path = NULL;
}
}
#endif
#endif
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}
extern void __exception_setreload(int t);
static void frontend_gx_init(void *data)
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{
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(void)data;
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#ifdef HW_RVL
IOS_ReloadIOS(IOS_GetVersion());
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L2Enhance();
#ifndef IS_SALAMANDER
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gx_init_mem2();
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#endif
#endif
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#if defined(DEBUG) && defined(IS_SALAMANDER)
VIDEO_Init();
GXRModeObj *rmode = VIDEO_GetPreferredMode(NULL);
void *xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
console_init(xfb, 20, 20, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ);
VIDEO_Configure(rmode);
VIDEO_SetNextFramebuffer(xfb);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
VIDEO_WaitVSync();
#endif
#ifndef DEBUG
__exception_setreload(8);
#endif
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fatInitDefault();
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#ifdef HAVE_LOGGER
devoptab_list[STD_OUT] = &dotab_stdout;
devoptab_list[STD_ERR] = &dotab_stdout;
dotab_stdout.write_r = gx_logger_net;
#elif defined(HAVE_FILE_LOGGER) && !defined(IS_SALAMANDER)
devoptab_list[STD_OUT] = &dotab_stdout;
devoptab_list[STD_ERR] = &dotab_stdout;
dotab_stdout.write_r = gx_logger_file;
#endif
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
OSThread gx_device_thread;
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gx_devices[GX_DEVICE_SD].interface = &__io_wiisd;
gx_devices[GX_DEVICE_SD].name = "sd";
gx_devices[GX_DEVICE_SD].mounted = fatMountSimple(gx_devices[GX_DEVICE_SD].name, gx_devices[GX_DEVICE_SD].interface);
gx_devices[GX_DEVICE_USB].interface = &__io_usbstorage;
gx_devices[GX_DEVICE_USB].name = "usb";
gx_devices[GX_DEVICE_USB].mounted = fatMountSimple(gx_devices[GX_DEVICE_USB].name, gx_devices[GX_DEVICE_USB].interface);
OSInitMutex(&gx_device_cond_mutex);
OSInitCond(&gx_device_cond);
OSInitMutex(&gx_device_mutex);
OSCreateThread(&gx_device_thread, gx_devthread, 0, NULL, NULL, 0, 66, 0);
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#endif
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}
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static void frontend_gx_exec(const char *path, bool should_load_game);
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static void frontend_gx_exitspawn(char *core_path, size_t sizeof_core_path)
{
bool should_load_game = false;
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#if defined(IS_SALAMANDER)
if (gx_rom_path[0] != '\0')
should_load_game = true;
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#elif defined(HW_RVL)
if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN_START_GAME))
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should_load_game = true;
frontend_gx_exec(core_path, should_load_game);
// FIXME/TODO - hack
// direct loading failed (out of memory), try to jump to salamander then load the correct core
fill_pathname_join(core_path, default_paths.core_dir, "boot.dol", sizeof_core_path);
#endif
frontend_gx_exec(core_path, should_load_game);
}
static void frontend_gx_process_args(int *argc, char *argv[], void *args)
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{
#ifndef IS_SALAMANDER
// a big hack: sometimes salamander doesn't save the new core it loads on first boot,
// so we make sure g_settings.libretro is set here
if (!g_settings.libretro[0] && *argc >= 1 && strrchr(argv[0], '/'))
{
char path[PATH_MAX];
strlcpy(path, strrchr(argv[0], '/') + 1, sizeof(path));
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, path);
}
#endif
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}
static void frontend_gx_exec(const char *path, bool should_load_game)
{
#ifdef HW_RVL
system_exec_wii(path, should_load_game);
#endif
}
static int frontend_gx_get_rating(void)
{
#ifdef HW_RVL
return 8;
#else
return 6;
#endif
}
const frontend_ctx_driver_t frontend_ctx_gx = {
frontend_gx_get_environment_settings, /* get_environment_settings */
frontend_gx_init, /* init */
NULL, /* deinit */
frontend_gx_exitspawn, /* exitspawn */
frontend_gx_process_args, /* process_args */
NULL, /* process_events */
frontend_gx_exec, /* exec */
NULL, /* shutdown */
NULL, /* get_name */
frontend_gx_get_rating, /* get_rating */
"gx",
};