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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-03 17:54:06 +00:00
OpenMW/apps/openmw/mwgui/dialogue.cpp
florent.teppe 65cdd489fb create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types

removed useless header

applied clang format

fixed compile tests

fixed clang tidy, and closer to logic before this MR

Removed hardcoded refids

unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string

Fix clang format

Fixed a few instances where std::string was used, when only const std::string& was needed

removed unused variable
2022-12-27 19:15:57 +01:00

826 lines
33 KiB
C++

#include "dialogue.hpp"
#include <MyGUI_Button.h>
#include <MyGUI_LanguageManager.h>
#include <MyGUI_ProgressBar.h>
#include <MyGUI_ScrollBar.h>
#include <MyGUI_Window.h>
#include <components/debug/debuglog.hpp>
#include <components/esm3/loadcrea.hpp>
#include <components/translation/translation.hpp>
#include <components/widgets/box.hpp>
#include <components/widgets/list.hpp>
#include "../mwbase/dialoguemanager.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "bookpage.hpp"
#include "textcolours.hpp"
#include "journalbooks.hpp" // to_utf8_span
namespace MWGui
{
void ResponseCallback::addResponse(const std::string& title, const std::string& text)
{
mWindow->addResponse(title, text, mNeedMargin);
}
void ResponseCallback::updateTopics() const
{
mWindow->updateTopics();
}
PersuasionDialog::PersuasionDialog(std::unique_ptr<ResponseCallback> callback)
: WindowModal("openmw_persuasion_dialog.layout")
, mCallback(std::move(callback))
, mInitialGoldLabelWidth(0)
, mInitialMainWidgetWidth(0)
{
getWidget(mCancelButton, "CancelButton");
getWidget(mAdmireButton, "AdmireButton");
getWidget(mIntimidateButton, "IntimidateButton");
getWidget(mTauntButton, "TauntButton");
getWidget(mBribe10Button, "Bribe10Button");
getWidget(mBribe100Button, "Bribe100Button");
getWidget(mBribe1000Button, "Bribe1000Button");
getWidget(mGoldLabel, "GoldLabel");
getWidget(mActionsBox, "ActionsBox");
int totalHeight = 3;
adjustAction(mAdmireButton, totalHeight);
adjustAction(mIntimidateButton, totalHeight);
adjustAction(mTauntButton, totalHeight);
adjustAction(mBribe10Button, totalHeight);
adjustAction(mBribe100Button, totalHeight);
adjustAction(mBribe1000Button, totalHeight);
totalHeight += 3;
int diff = totalHeight - mActionsBox->getSize().height;
if (diff > 0)
{
auto mainWidgetSize = mMainWidget->getSize();
mMainWidget->setSize(mainWidgetSize.width, mainWidgetSize.height + diff);
}
mInitialGoldLabelWidth = mActionsBox->getSize().width - mCancelButton->getSize().width - 8;
mInitialMainWidgetWidth = mMainWidget->getSize().width;
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel);
mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mIntimidateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mTauntButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe10Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe100Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
}
void PersuasionDialog::adjustAction(MyGUI::Widget* action, int& totalHeight)
{
const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
auto currentCoords = action->getCoord();
action->setCoord(currentCoords.left, totalHeight, currentCoords.width, lineHeight);
totalHeight += lineHeight;
}
void PersuasionDialog::onCancel(MyGUI::Widget* sender)
{
setVisible(false);
}
void PersuasionDialog::onPersuade(MyGUI::Widget* sender)
{
MWBase::MechanicsManager::PersuasionType type;
if (sender == mAdmireButton)
type = MWBase::MechanicsManager::PT_Admire;
else if (sender == mIntimidateButton)
type = MWBase::MechanicsManager::PT_Intimidate;
else if (sender == mTauntButton)
type = MWBase::MechanicsManager::PT_Taunt;
else if (sender == mBribe10Button)
type = MWBase::MechanicsManager::PT_Bribe10;
else if (sender == mBribe100Button)
type = MWBase::MechanicsManager::PT_Bribe100;
else /*if (sender == mBribe1000Button)*/
type = MWBase::MechanicsManager::PT_Bribe1000;
MWBase::Environment::get().getDialogueManager()->persuade(type, mCallback.get());
mCallback->updateTopics();
setVisible(false);
}
void PersuasionDialog::onOpen()
{
center();
MWWorld::Ptr player = MWMechanics::getPlayer();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mBribe10Button->setEnabled(playerGold >= 10);
mBribe100Button->setEnabled(playerGold >= 100);
mBribe1000Button->setEnabled(playerGold >= 1000);
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + MyGUI::utility::toString(playerGold));
int diff = mGoldLabel->getRequestedSize().width - mInitialGoldLabelWidth;
if (diff > 0)
mMainWidget->setSize(mInitialMainWidgetWidth + diff, mMainWidget->getSize().height);
else
mMainWidget->setSize(mInitialMainWidgetWidth, mMainWidget->getSize().height);
WindowModal::onOpen();
}
MyGUI::Widget* PersuasionDialog::getDefaultKeyFocus()
{
return mAdmireButton;
}
// --------------------------------------------------------------------------------------------------
Response::Response(const std::string& text, const std::string& title, bool needMargin)
: mTitle(title)
, mNeedMargin(needMargin)
{
mText = text;
}
void Response::write(BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch,
std::map<std::string, std::unique_ptr<Link>>& topicLinks) const
{
typesetter->sectionBreak(mNeedMargin ? 9 : 0);
auto windowManager = MWBase::Environment::get().getWindowManager();
if (!mTitle.empty())
{
const MyGUI::Colour& headerColour = windowManager->getTextColours().header;
BookTypesetter::Style* title = typesetter->createStyle({}, headerColour, false);
typesetter->write(title, to_utf8_span(mTitle.c_str()));
typesetter->sectionBreak();
}
typedef std::pair<size_t, size_t> Range;
std::map<Range, intptr_t> hyperLinks;
// We need this copy for when @# hyperlinks are replaced
std::string text = mText;
size_t pos_end = std::string::npos;
for (;;)
{
size_t pos_begin = text.find('@');
if (pos_begin != std::string::npos)
pos_end = text.find('#', pos_begin);
if (pos_begin != std::string::npos && pos_end != std::string::npos)
{
std::string link = text.substr(pos_begin + 1, pos_end - pos_begin - 1);
const char specialPseudoAsteriskCharacter = 127;
std::replace(link.begin(), link.end(), specialPseudoAsteriskCharacter, '*');
std::string topicName
= Misc::StringUtils::lowerCase(windowManager->getTranslationDataStorage().topicStandardForm(link));
std::string displayName = link;
while (displayName[displayName.size() - 1] == '*')
displayName.erase(displayName.size() - 1, 1);
text.replace(pos_begin, pos_end + 1 - pos_begin, displayName);
if (topicLinks.find(topicName) != topicLinks.end())
hyperLinks[std::make_pair(pos_begin, pos_begin + displayName.size())]
= intptr_t(topicLinks[topicName].get());
}
else
break;
}
typesetter->addContent(to_utf8_span(text.c_str()));
if (hyperLinks.size()
&& MWBase::Environment::get().getWindowManager()->getTranslationDataStorage().hasTranslation())
{
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
BookTypesetter::Style* style = typesetter->createStyle("", textColours.normal, false);
size_t formatted = 0; // points to the first character that is not laid out yet
for (auto& hyperLink : hyperLinks)
{
intptr_t topicId = hyperLink.second;
BookTypesetter::Style* hotStyle = typesetter->createHotStyle(
style, textColours.link, textColours.linkOver, textColours.linkPressed, topicId);
if (formatted < hyperLink.first.first)
typesetter->write(style, formatted, hyperLink.first.first);
typesetter->write(hotStyle, hyperLink.first.first, hyperLink.first.second);
formatted = hyperLink.first.second;
}
if (formatted < text.size())
typesetter->write(style, formatted, text.size());
}
else
{
std::vector<KeywordSearchT::Match> matches;
keywordSearch->highlightKeywords(text.begin(), text.end(), matches);
std::string::const_iterator i = text.begin();
for (KeywordSearchT::Match& match : matches)
{
if (i != match.mBeg)
addTopicLink(typesetter, 0, i - text.begin(), match.mBeg - text.begin());
addTopicLink(typesetter, match.mValue, match.mBeg - text.begin(), match.mEnd - text.begin());
i = match.mEnd;
}
if (i != text.end())
addTopicLink(typesetter, 0, i - text.begin(), text.size());
}
}
void Response::addTopicLink(BookTypesetter::Ptr typesetter, intptr_t topicId, size_t begin, size_t end) const
{
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
BookTypesetter::Style* style = typesetter->createStyle("", textColours.normal, false);
if (topicId)
style = typesetter->createHotStyle(
style, textColours.link, textColours.linkOver, textColours.linkPressed, topicId);
typesetter->write(style, begin, end);
}
Message::Message(const std::string& text)
{
mText = text;
}
void Message::write(BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch,
std::map<std::string, std::unique_ptr<Link>>& topicLinks) const
{
const MyGUI::Colour& textColour = MWBase::Environment::get().getWindowManager()->getTextColours().notify;
BookTypesetter::Style* title = typesetter->createStyle("", textColour, false);
typesetter->sectionBreak(9);
typesetter->write(title, to_utf8_span(mText.c_str()));
}
// --------------------------------------------------------------------------------------------------
void Choice::activated()
{
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
eventChoiceActivated(mChoiceId);
}
void Topic::activated()
{
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
eventTopicActivated(mTopicId);
}
void Goodbye::activated()
{
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
eventActivated();
}
// --------------------------------------------------------------------------------------------------
DialogueWindow::DialogueWindow()
: WindowBase("openmw_dialogue_window.layout")
, mIsCompanion(false)
, mGoodbye(false)
, mPersuasionDialog(std::make_unique<ResponseCallback>(this))
, mCallback(std::make_unique<ResponseCallback>(this))
, mGreetingCallback(std::make_unique<ResponseCallback>(this, false))
{
// Centre dialog
center();
mPersuasionDialog.setVisible(false);
// History view
getWidget(mHistory, "History");
// Topics list
getWidget(mTopicsList, "TopicsList");
mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectListItem);
getWidget(mGoodbyeButton, "ByeButton");
mGoodbyeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
getWidget(mDispositionBar, "Disposition");
getWidget(mDispositionText, "DispositionText");
getWidget(mScrollBar, "VScroll");
mScrollBar->eventScrollChangePosition += MyGUI::newDelegate(this, &DialogueWindow::onScrollbarMoved);
mHistory->eventMouseWheel += MyGUI::newDelegate(this, &DialogueWindow::onMouseWheel);
BookPage::ClickCallback callback = std::bind(&DialogueWindow::notifyLinkClicked, this, std::placeholders::_1);
mHistory->adviseLinkClicked(callback);
mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord
+= MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
}
void DialogueWindow::onTradeComplete()
{
addResponse("", MyGUI::LanguageManager::getInstance().replaceTags("#{sBarterDialog5}"));
}
bool DialogueWindow::exit()
{
if ((MWBase::Environment::get().getDialogueManager()->isInChoice()))
{
return false;
}
else
{
resetReference();
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
mTopicsList->scrollToTop();
return true;
}
}
void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
{
// if the window has only been moved, not resized, we don't need to update
if (mCurrentWindowSize == _sender->getSize())
return;
mTopicsList->adjustSize();
updateHistory();
updateTopicFormat();
mCurrentWindowSize = _sender->getSize();
}
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (!mScrollBar->getVisible())
return;
mScrollBar->setScrollPosition(
std::clamp<int>(mScrollBar->getScrollPosition() - _rel * 0.3, 0, mScrollBar->getScrollRange() - 1));
onScrollbarMoved(mScrollBar, mScrollBar->getScrollPosition());
}
void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
{
if (exit())
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue);
}
}
void DialogueWindow::onSelectListItem(const std::string& topic, int id)
{
MWBase::DialogueManager* dialogueManager = MWBase::Environment::get().getDialogueManager();
if (mGoodbye || dialogueManager->isInChoice())
return;
const MWWorld::Store<ESM::GameSetting>& gmst
= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
const std::string& sPersuasion = gmst.find("sPersuasion")->mValue.getString();
const std::string& sCompanionShare = gmst.find("sCompanionShare")->mValue.getString();
const std::string& sBarter = gmst.find("sBarter")->mValue.getString();
const std::string& sSpells = gmst.find("sSpells")->mValue.getString();
const std::string& sTravel = gmst.find("sTravel")->mValue.getString();
const std::string& sSpellMakingMenuTitle = gmst.find("sSpellMakingMenuTitle")->mValue.getString();
const std::string& sEnchanting = gmst.find("sEnchanting")->mValue.getString();
const std::string& sServiceTrainingTitle = gmst.find("sServiceTrainingTitle")->mValue.getString();
const std::string& sRepair = gmst.find("sRepair")->mValue.getString();
if (topic != sPersuasion && topic != sCompanionShare && topic != sBarter && topic != sSpells && topic != sTravel
&& topic != sSpellMakingMenuTitle && topic != sEnchanting && topic != sServiceTrainingTitle
&& topic != sRepair)
{
onTopicActivated(topic);
if (mGoodbyeButton->getEnabled())
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
}
else if (topic == sPersuasion)
mPersuasionDialog.setVisible(true);
else if (topic == sCompanionShare)
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr);
else if (!dialogueManager->checkServiceRefused(mCallback.get()))
{
if (topic == sBarter
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Barter))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr);
else if (topic == sSpells
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Spells))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellBuying, mPtr);
else if (topic == sTravel
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Travel))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Travel, mPtr);
else if (topic == sSpellMakingMenuTitle
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Spellmaking))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellCreation, mPtr);
else if (topic == sEnchanting
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Enchanting))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting, mPtr);
else if (topic == sServiceTrainingTitle
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Training))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Training, mPtr);
else if (topic == sRepair
&& !dialogueManager->checkServiceRefused(mCallback.get(), MWBase::DialogueManager::Repair))
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
}
else
updateTopics();
}
void DialogueWindow::setPtr(const MWWorld::Ptr& actor)
{
if (!actor.getClass().isActor())
{
Log(Debug::Warning) << "Warning: can not talk with non-actor object.";
return;
}
bool sameActor = (mPtr == actor);
if (!sameActor)
{
// The history is not reset here
mKeywords.clear();
mTopicsList->clear();
for (auto& link : mLinks)
mDeleteLater.push_back(
std::move(link)); // Links are not deleted right away to prevent issues with event handlers
mLinks.clear();
}
mPtr = actor;
mGoodbye = false;
mTopicsList->setEnabled(true);
if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, mGreetingCallback.get()))
{
// No greetings found. The dialogue window should not be shown.
// If this is a companion, we must show the companion window directly (used by BM_bear_be_unique).
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
mPtr = MWWorld::Ptr();
if (isCompanion(actor))
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Companion, actor);
return;
}
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
setTitle(mPtr.getClass().getName(mPtr));
updateTopics();
updateTopicsPane(); // force update for new services
updateDisposition();
restock();
}
void DialogueWindow::restock()
{
MWMechanics::CreatureStats& sellerStats = mPtr.getClass().getCreatureStats(mPtr);
float delay = MWBase::Environment::get()
.getWorld()
->getStore()
.get<ESM::GameSetting>()
.find("fBarterGoldResetDelay")
->mValue.getFloat();
// Gold is restocked every 24h
if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getLastRestockTime() + delay)
{
sellerStats.setGoldPool(mPtr.getClass().getBaseGold(mPtr));
sellerStats.setLastRestockTime(MWBase::Environment::get().getWorld()->getTimeStamp());
}
}
void DialogueWindow::deleteLater()
{
mDeleteLater.clear();
}
void DialogueWindow::onClose()
{
if (MWBase::Environment::get().getWindowManager()->containsMode(GM_Dialogue))
return;
// Reset history
mHistoryContents.clear();
}
bool DialogueWindow::setKeywords(const std::list<std::string>& keyWords)
{
if (mKeywords == keyWords && isCompanion() == mIsCompanion)
return false;
mIsCompanion = isCompanion();
mKeywords = keyWords;
updateTopicsPane();
return true;
}
void DialogueWindow::updateTopicsPane()
{
mTopicsList->clear();
for (auto& linkPair : mTopicLinks)
mDeleteLater.push_back(std::move(linkPair.second));
mTopicLinks.clear();
mKeywordSearch.clear();
int services = mPtr.getClass().getServices(mPtr);
bool travel = (mPtr.getType() == ESM::NPC::sRecordId && !mPtr.get<ESM::NPC>()->mBase->getTransport().empty())
|| (mPtr.getType() == ESM::Creature::sRecordId
&& !mPtr.get<ESM::Creature>()->mBase->getTransport().empty());
const MWWorld::Store<ESM::GameSetting>& gmst
= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (mPtr.getType() == ESM::NPC::sRecordId)
mTopicsList->addItem(gmst.find("sPersuasion")->mValue.getString());
if (services & ESM::NPC::AllItems)
mTopicsList->addItem(gmst.find("sBarter")->mValue.getString());
if (services & ESM::NPC::Spells)
mTopicsList->addItem(gmst.find("sSpells")->mValue.getString());
if (travel)
mTopicsList->addItem(gmst.find("sTravel")->mValue.getString());
if (services & ESM::NPC::Spellmaking)
mTopicsList->addItem(gmst.find("sSpellmakingMenuTitle")->mValue.getString());
if (services & ESM::NPC::Enchanting)
mTopicsList->addItem(gmst.find("sEnchanting")->mValue.getString());
if (services & ESM::NPC::Training)
mTopicsList->addItem(gmst.find("sServiceTrainingTitle")->mValue.getString());
if (services & ESM::NPC::Repair)
mTopicsList->addItem(gmst.find("sRepair")->mValue.getString());
if (isCompanion())
mTopicsList->addItem(gmst.find("sCompanionShare")->mValue.getString());
if (mTopicsList->getItemCount() > 0)
mTopicsList->addSeparator();
for (const auto& keyword : mKeywords)
{
std::string topicId = Misc::StringUtils::lowerCase(keyword);
mTopicsList->addItem(keyword);
auto t = std::make_unique<Topic>(keyword);
mKeywordSearch.seed(topicId, intptr_t(t.get()));
t->eventTopicActivated += MyGUI::newDelegate(this, &DialogueWindow::onTopicActivated);
mTopicLinks[topicId] = std::move(t);
}
mTopicsList->adjustSize();
updateHistory();
// The topics list has been regenerated so topic formatting needs to be updated
updateTopicFormat();
}
void DialogueWindow::updateHistory(bool scrollbar)
{
if (!scrollbar && mScrollBar->getVisible())
{
mHistory->setSize(mHistory->getSize() + MyGUI::IntSize(mScrollBar->getWidth(), 0));
mScrollBar->setVisible(false);
}
if (scrollbar && !mScrollBar->getVisible())
{
mHistory->setSize(mHistory->getSize() - MyGUI::IntSize(mScrollBar->getWidth(), 0));
mScrollBar->setVisible(true);
}
BookTypesetter::Ptr typesetter = BookTypesetter::create(mHistory->getWidth(), std::numeric_limits<int>::max());
for (const auto& text : mHistoryContents)
text->write(typesetter, &mKeywordSearch, mTopicLinks);
BookTypesetter::Style* body = typesetter->createStyle("", MyGUI::Colour::White, false);
typesetter->sectionBreak(9);
// choices
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
mChoices = MWBase::Environment::get().getDialogueManager()->getChoices();
for (std::pair<std::string, int>& choice : mChoices)
{
auto link = std::make_unique<Choice>(choice.second);
link->eventChoiceActivated += MyGUI::newDelegate(this, &DialogueWindow::onChoiceActivated);
auto interactiveId = TypesetBook::InteractiveId(link.get());
mLinks.push_back(std::move(link));
typesetter->lineBreak();
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(
body, textColours.answer, textColours.answerOver, textColours.answerPressed, interactiveId);
typesetter->write(questionStyle, to_utf8_span(choice.first.c_str()));
}
mGoodbye = MWBase::Environment::get().getDialogueManager()->isGoodbye();
if (mGoodbye)
{
auto link = std::make_unique<Goodbye>();
link->eventActivated += MyGUI::newDelegate(this, &DialogueWindow::onGoodbyeActivated);
auto interactiveId = TypesetBook::InteractiveId(link.get());
mLinks.push_back(std::move(link));
const std::string& goodbye = MWBase::Environment::get()
.getWorld()
->getStore()
.get<ESM::GameSetting>()
.find("sGoodbye")
->mValue.getString();
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(
body, textColours.answer, textColours.answerOver, textColours.answerPressed, interactiveId);
typesetter->lineBreak();
typesetter->write(questionStyle, to_utf8_span(goodbye.c_str()));
}
TypesetBook::Ptr book = typesetter->complete();
mHistory->showPage(book, 0);
size_t viewHeight = mHistory->getParent()->getHeight();
if (!scrollbar && book->getSize().second > viewHeight)
updateHistory(true);
else if (scrollbar)
{
mHistory->setSize(MyGUI::IntSize(mHistory->getWidth(), book->getSize().second));
size_t range = book->getSize().second - viewHeight;
mScrollBar->setScrollRange(range);
mScrollBar->setScrollPosition(range - 1);
mScrollBar->setTrackSize(
static_cast<int>(viewHeight / static_cast<float>(book->getSize().second) * mScrollBar->getLineSize()));
onScrollbarMoved(mScrollBar, range - 1);
}
else
{
// no scrollbar
onScrollbarMoved(mScrollBar, 0);
}
bool goodbyeEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() || mGoodbye;
bool goodbyeWasEnabled = mGoodbyeButton->getEnabled();
mGoodbyeButton->setEnabled(goodbyeEnabled);
if (goodbyeEnabled && !goodbyeWasEnabled)
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
bool topicsEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() && !mGoodbye;
mTopicsList->setEnabled(topicsEnabled);
}
void DialogueWindow::notifyLinkClicked(TypesetBook::InteractiveId link)
{
reinterpret_cast<Link*>(link)->activated();
}
void DialogueWindow::onTopicActivated(const std::string& topicId)
{
if (mGoodbye)
return;
MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId, mCallback.get());
updateTopics();
}
void DialogueWindow::onChoiceActivated(int id)
{
if (mGoodbye)
{
onGoodbyeActivated();
return;
}
MWBase::Environment::get().getDialogueManager()->questionAnswered(id, mCallback.get());
updateTopics();
}
void DialogueWindow::onGoodbyeActivated()
{
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
resetReference();
}
void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar* sender, size_t pos)
{
mHistory->setPosition(0, static_cast<int>(pos) * -1);
}
void DialogueWindow::addResponse(const std::string& title, const std::string& text, bool needMargin)
{
mHistoryContents.push_back(std::make_unique<Response>(text, title, needMargin));
updateHistory();
}
void DialogueWindow::addMessageBox(const std::string& text)
{
mHistoryContents.push_back(std::make_unique<Message>(text));
updateHistory();
}
void DialogueWindow::updateDisposition()
{
bool dispositionVisible = false;
if (!mPtr.isEmpty() && mPtr.getClass().isNpc())
{
dispositionVisible = true;
mDispositionBar->setProgressRange(100);
mDispositionBar->setProgressPosition(
MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr));
mDispositionText->setCaption(
MyGUI::utility::toString(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr))
+ std::string("/100"));
}
bool dispositionWasVisible = mDispositionBar->getVisible();
if (dispositionVisible && !dispositionWasVisible)
{
mDispositionBar->setVisible(true);
int offset = mDispositionBar->getHeight() + 5;
mTopicsList->setCoord(mTopicsList->getCoord() + MyGUI::IntCoord(0, offset, 0, -offset));
mTopicsList->adjustSize();
}
else if (!dispositionVisible && dispositionWasVisible)
{
mDispositionBar->setVisible(false);
int offset = mDispositionBar->getHeight() + 5;
mTopicsList->setCoord(mTopicsList->getCoord() - MyGUI::IntCoord(0, offset, 0, -offset));
mTopicsList->adjustSize();
}
}
void DialogueWindow::onReferenceUnavailable()
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue);
}
void DialogueWindow::onFrame(float dt)
{
checkReferenceAvailable();
if (mPtr.isEmpty())
return;
updateDisposition();
deleteLater();
if (mChoices != MWBase::Environment::get().getDialogueManager()->getChoices()
|| mGoodbye != MWBase::Environment::get().getDialogueManager()->isGoodbye())
updateHistory();
}
void DialogueWindow::updateTopicFormat()
{
if (!Settings::Manager::getBool("color topic enable", "GUI"))
return;
const std::string& specialColour = Settings::Manager::getString("color topic specific", "GUI");
const std::string& oldColour = Settings::Manager::getString("color topic exhausted", "GUI");
for (const std::string& keyword : mKeywords)
{
int flag = MWBase::Environment::get().getDialogueManager()->getTopicFlag(ESM::RefId::stringRefId(keyword));
MyGUI::Button* button = mTopicsList->getItemWidget(keyword);
if (!specialColour.empty() && flag & MWBase::DialogueManager::TopicType::Specific)
button->getSubWidgetText()->setTextColour(MyGUI::Colour::parse(specialColour));
else if (!oldColour.empty() && flag & MWBase::DialogueManager::TopicType::Exhausted)
button->getSubWidgetText()->setTextColour(MyGUI::Colour::parse(oldColour));
}
}
void DialogueWindow::updateTopics()
{
// Topic formatting needs to be updated regardless of whether the topic list has changed
if (!setKeywords(MWBase::Environment::get().getDialogueManager()->getAvailableTopics()))
updateTopicFormat();
}
bool DialogueWindow::isCompanion()
{
return isCompanion(mPtr);
}
bool DialogueWindow::isCompanion(const MWWorld::Ptr& actor)
{
if (actor.isEmpty())
return false;
return !actor.getClass().getScript(actor).empty()
&& actor.getRefData().getLocals().getIntVar(actor.getClass().getScript(actor), "companion");
}
}