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2022-08-27 13:07:59 +02:00

97 lines
2.8 KiB
C++

#ifndef GAME_MWWORLD_CELLS_H
#define GAME_MWWORLD_CELLS_H
#include <map>
#include <list>
#include <string>
#include "ptr.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
class ReadersCache;
struct CellId;
struct Cell;
struct RefNum;
}
namespace Loading
{
class Listener;
}
namespace MWWorld
{
class ESMStore;
/// \brief Cell container
class Cells
{
typedef std::vector<std::pair<std::string, CellStore *> > IdCache;
const MWWorld::ESMStore& mStore;
ESM::ReadersCache& mReaders;
mutable std::map<std::string, CellStore> mInteriors;
mutable std::map<std::pair<int, int>, CellStore> mExteriors;
IdCache mIdCache;
std::size_t mIdCacheIndex;
Cells (const Cells&);
Cells& operator= (const Cells&);
CellStore *getCellStore (const ESM::Cell *cell);
Ptr getPtrAndCache(std::string_view name, CellStore& cellStore);
Ptr getPtr(CellStore& cellStore, const std::string& id, const ESM::RefNum& refNum);
void writeCell (ESM::ESMWriter& writer, CellStore& cell) const;
public:
void clear();
explicit Cells(const MWWorld::ESMStore& store, ESM::ReadersCache& reader);
CellStore *getExterior (int x, int y);
CellStore* getInterior(std::string_view name);
CellStore *getCell (const ESM::CellId& id);
Ptr getPtr(std::string_view name, CellStore& cellStore, bool searchInContainers = false);
///< \param searchInContainers Only affect loaded cells.
/// @note name must be lower case
/// @note name must be lower case
Ptr getPtr (const std::string& name);
Ptr getPtr(const std::string& id, const ESM::RefNum& refNum);
void rest (double hours);
void recharge (float duration);
/// Get all Ptrs referencing \a name in exterior cells
/// @note Due to the current implementation of getPtr this only supports one Ptr per cell.
/// @note name must be lower case
void getExteriorPtrs(std::string_view name, std::vector<MWWorld::Ptr>& out);
/// Get all Ptrs referencing \a name in interior cells
/// @note Due to the current implementation of getPtr this only supports one Ptr per cell.
/// @note name must be lower case
void getInteriorPtrs (const std::string& name, std::vector<MWWorld::Ptr>& out);
std::vector<MWWorld::Ptr> getAll(const std::string& id);
int countSavedGameRecords() const;
void write (ESM::ESMWriter& writer, Loading::Listener& progress) const;
bool readRecord (ESM::ESMReader& reader, uint32_t type,
const std::map<int, int>& contentFileMap);
};
}
#endif