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OpenMW/apps/openmw/mwscript/soundextensions.cpp
2022-05-22 09:29:03 +02:00

225 lines
9.1 KiB
C++

#include "soundextensions.hpp"
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/class.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace MWScript
{
namespace Sound
{
template<class R>
class OpSay : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
MWScript::InterpreterContext& context
= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
std::string file{runtime.getStringLiteral(runtime[0].mInteger)};
runtime.pop();
std::string text{runtime.getStringLiteral(runtime[0].mInteger)};
runtime.pop();
MWBase::Environment::get().getSoundManager()->say (ptr, file);
if (MWBase::Environment::get().getWindowManager ()->getSubtitlesEnabled())
context.messageBox (text);
}
};
template<class R>
class OpSayDone : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (MWBase::Environment::get().getSoundManager()->sayDone (ptr));
}
};
class OpStreamMusic : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
std::string sound{runtime.getStringLiteral(runtime[0].mInteger)};
runtime.pop();
MWBase::Environment::get().getSoundManager()->streamMusic (sound);
}
};
class OpPlaySound : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
MWBase::Environment::get().getSoundManager()->playSound(sound, 1.0, 1.0, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
}
};
class OpPlaySoundVP : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float volume = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float pitch = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getSoundManager()->playSound(sound, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
}
};
template<class R, bool TLoop>
class OpPlaySound3D : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, 1.0, 1.0,
MWSound::Type::Sfx,
TLoop ? MWSound::PlayMode::LoopRemoveAtDistance
: MWSound::PlayMode::Normal);
}
};
template<class R, bool TLoop>
class OpPlaySoundVP3D : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float volume = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float pitch = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, volume, pitch,
MWSound::Type::Sfx,
TLoop ? MWSound::PlayMode::LoopRemoveAtDistance
: MWSound::PlayMode::Normal);
}
};
template<class R>
class OpStopSound : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
MWBase::Environment::get().getSoundManager()->stopSound3D (ptr, sound);
}
};
template<class R>
class OpGetSoundPlaying : public Interpreter::Opcode0
{
public:
void execute (Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
int index = runtime[0].mInteger;
runtime.pop();
bool ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
ptr, runtime.getStringLiteral (index));
// GetSoundPlaying called on an equipped item should also look for sounds played by the equipping actor.
if (!ret && ptr.getContainerStore())
{
MWWorld::Ptr cont = MWBase::Environment::get().getWorld()->findContainer(ptr);
if (!cont.isEmpty() && cont.getClass().hasInventoryStore(cont) && cont.getClass().getInventoryStore(cont).isEquipped(ptr))
{
ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
cont, runtime.getStringLiteral (index));
}
}
runtime.push(ret);
}
};
void installOpcodes(Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5<OpSay<ImplicitRef>>(Compiler::Sound::opcodeSay);
interpreter.installSegment5<OpSayDone<ImplicitRef>>(Compiler::Sound::opcodeSayDone);
interpreter.installSegment5<OpStreamMusic>(Compiler::Sound::opcodeStreamMusic);
interpreter.installSegment5<OpPlaySound>(Compiler::Sound::opcodePlaySound);
interpreter.installSegment5<OpPlaySoundVP>(Compiler::Sound::opcodePlaySoundVP);
interpreter.installSegment5<OpPlaySound3D<ImplicitRef, false>>(Compiler::Sound::opcodePlaySound3D);
interpreter.installSegment5<OpPlaySoundVP3D<ImplicitRef, false>>(Compiler::Sound::opcodePlaySound3DVP);
interpreter.installSegment5<OpPlaySound3D<ImplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3D);
interpreter.installSegment5<OpPlaySoundVP3D<ImplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DVP);
interpreter.installSegment5<OpStopSound<ImplicitRef>>(Compiler::Sound::opcodeStopSound);
interpreter.installSegment5<OpGetSoundPlaying<ImplicitRef>>(Compiler::Sound::opcodeGetSoundPlaying);
interpreter.installSegment5<OpSay<ExplicitRef>>(Compiler::Sound::opcodeSayExplicit);
interpreter.installSegment5<OpSayDone<ExplicitRef>>(Compiler::Sound::opcodeSayDoneExplicit);
interpreter.installSegment5<OpPlaySound3D<ExplicitRef, false>>(Compiler::Sound::opcodePlaySound3DExplicit);
interpreter.installSegment5<OpPlaySoundVP3D<ExplicitRef, false>>(Compiler::Sound::opcodePlaySound3DVPExplicit);
interpreter.installSegment5<OpPlaySound3D<ExplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DExplicit);
interpreter.installSegment5<OpPlaySoundVP3D<ExplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DVPExplicit);
interpreter.installSegment5<OpStopSound<ExplicitRef>>(Compiler::Sound::opcodeStopSoundExplicit);
interpreter.installSegment5<OpGetSoundPlaying<ExplicitRef>>(Compiler::Sound::opcodeGetSoundPlayingExplicit);
}
}
}