mirror of
https://gitlab.com/OpenMW/openmw.git
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225 lines
9.1 KiB
C++
225 lines
9.1 KiB
C++
#include "soundextensions.hpp"
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#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/class.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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namespace MWScript
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{
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namespace Sound
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{
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template<class R>
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class OpSay : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string file{runtime.getStringLiteral(runtime[0].mInteger)};
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runtime.pop();
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std::string text{runtime.getStringLiteral(runtime[0].mInteger)};
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->say (ptr, file);
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if (MWBase::Environment::get().getWindowManager ()->getSubtitlesEnabled())
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context.messageBox (text);
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}
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};
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template<class R>
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class OpSayDone : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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runtime.push (MWBase::Environment::get().getSoundManager()->sayDone (ptr));
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}
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};
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class OpStreamMusic : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string sound{runtime.getStringLiteral(runtime[0].mInteger)};
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->streamMusic (sound);
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}
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};
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class OpPlaySound : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound(sound, 1.0, 1.0, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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}
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};
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class OpPlaySoundVP : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float volume = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float pitch = runtime[0].mFloat;
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound(sound, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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}
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};
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template<class R, bool TLoop>
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class OpPlaySound3D : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, 1.0, 1.0,
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MWSound::Type::Sfx,
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TLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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: MWSound::PlayMode::Normal);
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}
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};
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template<class R, bool TLoop>
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class OpPlaySoundVP3D : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float volume = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float pitch = runtime[0].mFloat;
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, volume, pitch,
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MWSound::Type::Sfx,
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TLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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: MWSound::PlayMode::Normal);
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}
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};
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template<class R>
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class OpStopSound : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string_view sound = runtime.getStringLiteral(runtime[0].mInteger);
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runtime.pop();
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MWBase::Environment::get().getSoundManager()->stopSound3D (ptr, sound);
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}
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};
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template<class R>
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class OpGetSoundPlaying : public Interpreter::Opcode0
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{
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public:
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void execute (Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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int index = runtime[0].mInteger;
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runtime.pop();
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bool ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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ptr, runtime.getStringLiteral (index));
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// GetSoundPlaying called on an equipped item should also look for sounds played by the equipping actor.
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if (!ret && ptr.getContainerStore())
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{
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MWWorld::Ptr cont = MWBase::Environment::get().getWorld()->findContainer(ptr);
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if (!cont.isEmpty() && cont.getClass().hasInventoryStore(cont) && cont.getClass().getInventoryStore(cont).isEquipped(ptr))
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{
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ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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cont, runtime.getStringLiteral (index));
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}
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}
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runtime.push(ret);
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}
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};
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void installOpcodes(Interpreter::Interpreter& interpreter)
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{
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interpreter.installSegment5<OpSay<ImplicitRef>>(Compiler::Sound::opcodeSay);
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interpreter.installSegment5<OpSayDone<ImplicitRef>>(Compiler::Sound::opcodeSayDone);
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interpreter.installSegment5<OpStreamMusic>(Compiler::Sound::opcodeStreamMusic);
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interpreter.installSegment5<OpPlaySound>(Compiler::Sound::opcodePlaySound);
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interpreter.installSegment5<OpPlaySoundVP>(Compiler::Sound::opcodePlaySoundVP);
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interpreter.installSegment5<OpPlaySound3D<ImplicitRef, false>>(Compiler::Sound::opcodePlaySound3D);
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interpreter.installSegment5<OpPlaySoundVP3D<ImplicitRef, false>>(Compiler::Sound::opcodePlaySound3DVP);
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interpreter.installSegment5<OpPlaySound3D<ImplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3D);
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interpreter.installSegment5<OpPlaySoundVP3D<ImplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DVP);
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interpreter.installSegment5<OpStopSound<ImplicitRef>>(Compiler::Sound::opcodeStopSound);
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interpreter.installSegment5<OpGetSoundPlaying<ImplicitRef>>(Compiler::Sound::opcodeGetSoundPlaying);
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interpreter.installSegment5<OpSay<ExplicitRef>>(Compiler::Sound::opcodeSayExplicit);
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interpreter.installSegment5<OpSayDone<ExplicitRef>>(Compiler::Sound::opcodeSayDoneExplicit);
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interpreter.installSegment5<OpPlaySound3D<ExplicitRef, false>>(Compiler::Sound::opcodePlaySound3DExplicit);
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interpreter.installSegment5<OpPlaySoundVP3D<ExplicitRef, false>>(Compiler::Sound::opcodePlaySound3DVPExplicit);
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interpreter.installSegment5<OpPlaySound3D<ExplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DExplicit);
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interpreter.installSegment5<OpPlaySoundVP3D<ExplicitRef, true>>(Compiler::Sound::opcodePlayLoopSound3DVPExplicit);
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interpreter.installSegment5<OpStopSound<ExplicitRef>>(Compiler::Sound::opcodeStopSoundExplicit);
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interpreter.installSegment5<OpGetSoundPlaying<ExplicitRef>>(Compiler::Sound::opcodeGetSoundPlayingExplicit);
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}
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}
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}
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