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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/apps/openmw
jvoisin 5065e4e571 Merge branch '1234knockout' into 'master'
Avoid clearing the current weapon animation group if it's still going to be in use

See merge request OpenMW/openmw!2025
2022-06-17 09:53:13 +00:00
..
mwbase Don't use WindowManager outside of UI, correct paths for new record types 2022-06-12 13:07:50 +02:00
mwclass Use correctMeshPath instead of string constants 2022-06-12 11:30:29 +02:00
mwdialogue
mwgui Merge branch 'lua_record_paths' into 'master' 2022-06-12 18:45:24 +00:00
mwinput Fix jumping when using move360 with a controller 2022-06-12 00:09:13 +02:00
mwlua Merge branch 'lua_record_paths' into 'master' 2022-06-12 18:45:24 +00:00
mwmechanics Avoid clearing the current weapon animation group if it's still going to be in use 2022-06-17 09:53:13 +00:00
mwphysics
mwrender Merge branch 'no_update_useless_ugly_nodes' into 'master' 2022-06-12 18:47:56 +00:00
mwscript Fix missing includes 2022-06-07 02:08:50 +03:00
mwsound Merge branch 'ffmpeg5' into 'master' 2022-06-09 20:45:50 +00:00
mwstate
mwworld Reject models that don't have grass\ prefix from groundcover cache 2022-06-16 16:26:25 +03:00
android_main.cpp
CMakeLists.txt Remove Lua package openmw.settings 2022-06-12 00:06:39 +02:00
doc.hpp
engine.cpp
engine.hpp
main.cpp Merge branch 'fix/macos' into 'master' 2022-06-08 14:04:16 +00:00
options.cpp
options.hpp