1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw/mwrender
2012-02-26 13:13:29 +01:00
..
.gitignore
actors.cpp animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
actors.hpp animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
animation.cpp some fixes 2012-02-20 14:02:24 +01:00
animation.hpp Slightly better performance on animation 2012-01-25 01:21:30 -05:00
cell.hpp
creatureanimation.cpp Merging in master 2012-02-19 15:39:12 -05:00
creatureanimation.hpp A different way 2011-12-27 00:20:14 -05:00
debugging.cpp
debugging.hpp
npcanimation.cpp Merging in master 2012-02-19 15:39:12 -05:00
npcanimation.hpp Cleanup; warnings 2012-01-05 21:45:17 -05:00
objects.cpp some cleanup 2012-02-06 10:41:13 +01:00
objects.hpp some cleanup 2012-02-06 10:41:13 +01:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp fog 2012-02-26 13:13:29 +01:00
renderingmanager.hpp fog 2012-02-26 13:13:29 +01:00
sky.cpp fog 2012-02-26 13:13:29 +01:00
sky.hpp - set moon phase using (day%32)/4 (not really correct, but good for now) 2012-02-25 21:06:03 +01:00