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scrawl
d63dd88113
Apply autocalc corrections to player starting spells
2014-07-12 18:53:16 +02:00
..
activespells.cpp
activespells.hpp
Implement Murder crimes and OnMurder instruction (
Fixes
#1315
)
2014-06-17 04:05:27 +02:00
actors.cpp
Fix exception when casting Bound Gloves spell
2014-06-19 16:00:27 +02:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp
AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
2014-06-28 01:31:34 +02:00
aicombat.hpp
AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
2014-06-28 01:31:34 +02:00
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aipursue.cpp
aipursue.hpp
aisequence.cpp
Use fFight<Crime> GMSTs to control attacks in response to crimes
2014-06-17 04:05:27 +02:00
aisequence.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp
AiWander: Make sure we have 8 idle values (
Fixes
#1583
)
2014-06-28 14:22:27 +02:00
aiwander.hpp
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
autocalcspell.hpp
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
character.cpp
Fix initializing CharacterController with fists or spell equipped
2014-07-08 10:30:46 +02:00
character.hpp
Always control movement by animation except for first person or in-air
2014-07-08 10:30:45 +02:00
combat.cpp
combat.hpp
creaturestats.cpp
Implement Murder crimes and OnMurder instruction (
Fixes
#1315
)
2014-06-17 04:05:27 +02:00
creaturestats.hpp
Implement Murder crimes and OnMurder instruction (
Fixes
#1315
)
2014-06-17 04:05:27 +02:00
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp
Apply autocalc corrections to player starting spells
2014-07-12 18:53:16 +02:00
mechanicsmanagerimp.hpp
Ignore distance when considering aggression due to crime (seems to work better, all balmora mages guild members now come to help when one is attacked)
2014-06-18 16:57:53 +02:00
movement.hpp
npcstats.cpp
Count werewolf kills (
Fixes
#1525
)
2014-06-18 16:56:36 +02:00
npcstats.hpp
Count werewolf kills (
Fixes
#1525
)
2014-06-18 16:56:36 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp
Use spell effect range type, not base effect (applied to spellcasting code)
2014-07-12 18:53:15 +02:00
spellcasting.hpp
Fix crash for on target spells cast by non-actors (
Fixes
#1529
)
2014-06-18 16:57:53 +02:00
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp