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OpenMW/apps/openmw/mwdialogue/selectwrapper.hpp
Chris Robinson e3d5a1b38d Dialog function 72 is not player-specific
It's used to force any NPC in werewolf form to play the appropriate
growls for combat.
2013-08-08 06:02:16 -07:00

87 lines
2.6 KiB
C++

#ifndef GAME_MWDIALOGUE_SELECTWRAPPER_H
#define GAME_MWDIALOGUE_SELECTWRAPPER_H
#include <components/esm/loadinfo.hpp>
namespace MWDialogue
{
class SelectWrapper
{
const ESM::DialInfo::SelectStruct& mSelect;
public:
enum Function
{
Function_None, Function_False,
Function_Journal,
Function_Item,
Function_Dead,
Function_NotId,
Function_NotFaction,
Function_NotClass,
Function_NotRace,
Function_NotCell,
Function_NotLocal,
Function_Local,
Function_Global,
Function_SameGender, Function_SameRace, Function_SameFaction,
Function_Choice,
Function_PcCommonDisease, Function_PcBlightDisease, Function_PcCorprus,
Function_AiSetting,
Function_PcAttribute, Function_PcSkill,
Function_PcExpelled,
Function_PcVampire,
Function_FriendlyHit,
Function_TalkedToPc,
Function_PcLevel, Function_PcHealthPercent, Function_PcDynamicStat,
Function_PcGender, Function_PcClothingModifier, Function_PcCrimeLevel,
Function_RankRequirement,
Function_HealthPercent, Function_Level, Function_PCReputation,
Function_Weather,
Function_Reputation, Function_Alarmed, Function_FactionRankDiff, Function_Detected,
Function_Attacked, Function_ShouldAttack,
Function_CreatureTargetted,
Function_Werewolf, Function_WerewolfKills,
Function_RankLow, Function_RankHigh
};
enum Type
{
Type_None,
Type_Integer,
Type_Numeric,
Type_Boolean,
Type_Inverted
};
private:
Function decodeFunction() const;
public:
SelectWrapper (const ESM::DialInfo::SelectStruct& select);
Function getFunction() const;
int getArgument() const;
Type getType() const;
bool isNpcOnly() const;
///< \attention Do not call any of the select functions for this select struct!
bool selectCompare (int value) const;
bool selectCompare (float value) const;
bool selectCompare (bool value) const;
std::string getName() const;
///< Return case-smashed name.
};
}
#endif