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OpenMW/components/lua_ui/adapter.hpp

30 lines
648 B
C++

#ifndef OPENMW_LUAUI_ADAPTER
#define OPENMW_LUAUI_ADAPTER
#include <MyGUI_Widget.h>
namespace LuaUi
{
class LuaContainer;
struct Element;
class LuaAdapter : public MyGUI::Widget
{
MYGUI_RTTI_DERIVED(LuaAdapter)
public:
LuaAdapter();
void attach(const std::shared_ptr<Element>& element);
void detach();
bool empty() { return mElement.get() == nullptr; }
private:
LuaContainer* mContent;
std::shared_ptr<Element> mElement;
void attachElement();
void detachElement();
};
}
#endif // !OPENMW_LUAUI_ADAPTER