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bsa
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bullethelpers
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compiler
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config
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Replace QRegExp by QRegularExpression
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2023-02-05 13:30:26 +01:00 |
contentselector
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Name all custom ESM format versions and add tests
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2023-02-10 19:54:15 +01:00 |
crashcatcher
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Merge branch 'remove-strerror' into 'master'
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2023-01-30 17:09:39 +00:00 |
debug
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Remove redundant operator<< overloads from Log
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2023-02-06 21:18:35 +01:00 |
detournavigator
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esm
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Add functions to read and write ESM::RefId and use them
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2023-02-13 22:07:58 +01:00 |
esm3
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Add functions to read and write ESM::RefId and use them
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2023-02-13 22:07:58 +01:00 |
esm3terrain
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esm4
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Load light models in the engine. Doesn't emit light
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2023-02-06 20:22:17 +01:00 |
esmloader
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fallback
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files
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Files::Collections: prefer files from highest priority folders
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2023-02-11 01:25:00 +03:00 |
fontloader
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fx
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interpreter
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Combine initializer_lists
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2023-02-01 22:27:22 +01:00 |
l10n
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loadinglistener
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lua
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Don't expose LuaUtil::Callback to lua
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2023-02-14 21:08:19 +01:00 |
lua_ui
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Fix bug in lua_ui/content.lua: getmetatable(ui.content{}) shouldn't return a global mutable table
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2023-02-14 21:08:19 +01:00 |
misc
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Merge branch 'load-ESM4-Cell' into 'master'
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2023-02-06 08:56:23 +00:00 |
myguiplatform
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navmeshtool
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nif
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Rewrite NiVertexColorProperty
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2023-02-11 00:58:13 +03:00 |
nifbullet
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Clean up fillTriangleMesh for NiTriStrips
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2023-02-09 20:24:05 +03:00 |
nifosg
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Propagate dynamic effects to node's immediate children (bug #6550)
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2023-02-11 17:37:25 +03:00 |
platform
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Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d
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2023-02-01 17:26:39 +01:00 |
process
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resource
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Do not try to dereference nullptr in object cache
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2023-02-08 20:19:59 +01:00 |
sceneutil
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moved light common to its own file
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2023-02-07 16:29:17 +01:00 |
sdlutil
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serialization
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settings
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shader
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sqlite3
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std140
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stereo
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terrain
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Discard terrain base layer alpha in non-shader rendering path (bug #6657)
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2023-02-13 03:43:59 +03:00 |
to_utf8
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translation
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version
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vfs
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widgets
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CMakeLists.txt
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Move asyncpackage from apps/openmw/mwlua to components/lua
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2023-02-14 20:03:32 +01:00 |
doc.hpp
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windows.hpp
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