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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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agentpath.hpp
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attach.cpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
attach.hpp
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Rotate torches by 90 degrees
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2021-11-02 18:01:22 +01:00 |
clone.cpp
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clone.hpp
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fixes a crash (#3183)
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2021-10-23 10:31:46 +02:00 |
controller.cpp
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controller.hpp
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detourdebugdraw.cpp
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detourdebugdraw.hpp
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keyframe.hpp
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refactors osg::Callback virtual inheritance (#3200)
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2021-10-30 22:43:18 +02:00 |
lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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refactors stringops.hpp (#3192)
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2021-11-05 10:53:52 +01:00 |
lightmanager.hpp
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refactors hashed std::map (#3199)
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2021-11-04 16:54:47 +01:00 |
lightutil.cpp
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applies lightMask (#3201)
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2021-10-31 13:03:42 +01:00 |
lightutil.hpp
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morphgeometry.cpp
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fixes a crash (#3183)
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2021-10-23 10:31:46 +02:00 |
morphgeometry.hpp
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mwshadowtechnique.cpp
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Remove ShadowsBin prototype on MWShadowTechnique destruction
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2021-10-20 13:26:25 +02:00 |
mwshadowtechnique.hpp
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Remove ShadowsBin prototype on MWShadowTechnique destruction
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2021-10-20 13:26:25 +02:00 |
navmesh.cpp
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navmesh.hpp
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nodecallback.hpp
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removes two dummy serialisers (#3212)
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2021-11-04 22:31:22 +01:00 |
optimizer.cpp
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restores _mergeAlphaBlending behaviour (#3222)
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2021-11-07 10:36:22 +01:00 |
optimizer.hpp
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osgacontroller.cpp
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osgacontroller.hpp
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refactors osg::Callback virtual inheritance (#3200)
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2021-10-30 22:43:18 +02:00 |
pathgridutil.cpp
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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recastmesh.cpp
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Fix recastmesh.cpp includes
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2021-11-08 02:21:17 +01:00 |
recastmesh.hpp
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riggeometry.cpp
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fixes a crash (#3183)
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2021-10-23 10:31:46 +02:00 |
riggeometry.hpp
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fixes a crash (#3183)
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2021-10-23 10:31:46 +02:00 |
rtt.cpp
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rtt.hpp
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screencapture.cpp
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screencapture.hpp
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serialize.cpp
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removes two dummy serialisers (#3212)
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2021-11-04 22:31:22 +01:00 |
serialize.hpp
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shadow.cpp
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
shadow.hpp
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allows to skip ComputeLightSpaceBounds traversal (#3152)
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2021-10-11 11:27:50 +02:00 |
shadowsbin.cpp
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Remove ShadowsBin prototype on MWShadowTechnique destruction
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2021-10-20 13:26:25 +02:00 |
shadowsbin.hpp
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Remove ShadowsBin prototype on MWShadowTechnique destruction
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2021-10-20 13:26:25 +02:00 |
skeleton.cpp
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skeleton.hpp
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statesetupdater.cpp
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statesetupdater.hpp
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removes two dummy serialisers (#3212)
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2021-11-04 22:31:22 +01:00 |
textkeymap.hpp
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util.cpp
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blackscreen fix
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2021-11-06 04:38:43 -07:00 |
util.hpp
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visitor.cpp
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refactors a case insensitive map (#3184)
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2021-10-25 09:18:26 +02:00 |
visitor.hpp
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refactors a case insensitive map (#3184)
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2021-10-25 09:18:26 +02:00 |
waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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writescene.cpp
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writescene.hpp
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