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OpenMW/components/sceneutil
psi29a b72d59b012 Merge branch 'fix_shadows_bin_crash' into 'master'
Fix crash on exit with enabled shadows (#6256)

Closes #6256

See merge request OpenMW/openmw!1191
2021-11-09 15:58:03 +00:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp Rotate torches by 90 degrees 2021-11-02 18:01:22 +01:00
attach.hpp Rotate torches by 90 degrees 2021-11-02 18:01:22 +01:00
clone.cpp
clone.hpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
controller.cpp
controller.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
keyframe.hpp refactors osg::Callback virtual inheritance (#3200) 2021-10-30 22:43:18 +02:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp refactors stringops.hpp (#3192) 2021-11-05 10:53:52 +01:00
lightmanager.hpp refactors hashed std::map (#3199) 2021-11-04 16:54:47 +01:00
lightutil.cpp applies lightMask (#3201) 2021-10-31 13:03:42 +01:00
lightutil.hpp
morphgeometry.cpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
morphgeometry.hpp
mwshadowtechnique.cpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
mwshadowtechnique.hpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
navmesh.cpp
navmesh.hpp
nodecallback.hpp removes two dummy serialisers (#3212) 2021-11-04 22:31:22 +01:00
optimizer.cpp restores _mergeAlphaBlending behaviour (#3222) 2021-11-07 10:36:22 +01:00
optimizer.hpp
osgacontroller.cpp
osgacontroller.hpp refactors osg::Callback virtual inheritance (#3200) 2021-10-30 22:43:18 +02:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp Fix recastmesh.cpp includes 2021-11-08 02:21:17 +01:00
recastmesh.hpp
riggeometry.cpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
riggeometry.hpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
rtt.cpp
rtt.hpp
screencapture.cpp
screencapture.hpp
serialize.cpp removes two dummy serialisers (#3212) 2021-11-04 22:31:22 +01:00
serialize.hpp
shadow.cpp Make better use of std::clamp 2021-11-06 08:47:32 +03:00
shadow.hpp allows to skip ComputeLightSpaceBounds traversal (#3152) 2021-10-11 11:27:50 +02:00
shadowsbin.cpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
shadowsbin.hpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp removes two dummy serialisers (#3212) 2021-11-04 22:31:22 +01:00
textkeymap.hpp
util.cpp blackscreen fix 2021-11-06 04:38:43 -07:00
util.hpp
visitor.cpp refactors a case insensitive map (#3184) 2021-10-25 09:18:26 +02:00
visitor.hpp refactors a case insensitive map (#3184) 2021-10-25 09:18:26 +02:00
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp