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OpenMW/apps/openmw/mwmechanics/aitravel.cpp
2012-11-14 18:42:04 +01:00

45 lines
704 B
C++

#include "aitravel.hpp"
MWMechanics::AiTravel::AiTravel(float x, float y, float z, bool reset)
{
mX = x;
mY = y;
mZ = z;
mReset = reset;
}
MWMechanics::AiTravel * MWMechanics::AiTravel::clone() const
{
AiTravel * temp = new AiTravel(*this);
return temp;
}
bool MWMechanics::AiTravel::execute (const MWWorld::Ptr& actor)
{
std::cout << "AiTravel complited. \n";
return true;
}
int MWMechanics::AiTravel::getTypeId() const
{
return 1;
}
float MWMechanics::AiTravel::getX()
{
return mX;
}
float MWMechanics::AiTravel::getY()
{
return mY;
}
float MWMechanics::AiTravel::getZ()
{
return mZ;
}
bool MWMechanics::AiTravel::getReset()
{
return mReset;
}