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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-14 09:40:39 +00:00
OpenMW/apps/openmw/mwrender
2015-06-07 04:41:55 +02:00
..
.gitignore
animation.cpp Enable particle lighting 2015-06-07 04:41:55 +02:00
animation.hpp Fix -Wunused-private-field clang warnings 2015-06-04 20:42:05 +02:00
bulletdebugdraw.cpp Use a btCollisionWorld instead of btDiscreteDynamicsWorld 2015-05-27 23:09:38 +02:00
bulletdebugdraw.hpp Use a btCollisionWorld instead of btDiscreteDynamicsWorld 2015-05-27 23:09:38 +02:00
camera.cpp Camera raycast 2015-06-01 15:34:46 +02:00
camera.hpp Camera raycast 2015-06-01 15:34:46 +02:00
cell.hpp
characterpreview.cpp getHitContact Head exception fix 2015-05-30 01:41:38 +02:00
characterpreview.hpp
creatureanimation.cpp InitWorldSpaceParticles fix 2015-06-01 16:29:42 +02:00
creatureanimation.hpp Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
effectmanager.cpp InitWorldSpaceParticles fix 2015-06-01 16:29:42 +02:00
effectmanager.hpp
globalmap.cpp Fix for "GlobalMap trying to erase an inactive camera" spam in main menu 2015-06-04 16:32:21 +02:00
globalmap.hpp Port global map exploration 2015-05-29 01:49:52 +02:00
localmap.cpp Fix for "GlobalMap trying to erase an inactive camera" spam in main menu 2015-06-04 16:32:21 +02:00
localmap.hpp Port global map exploration 2015-05-29 01:49:52 +02:00
npcanimation.cpp Fix -Wunused-private-field clang warnings 2015-06-04 20:42:05 +02:00
npcanimation.hpp Fix -Wunused-private-field clang warnings 2015-06-04 20:42:05 +02:00
objects.cpp Object animation fix 2015-05-28 15:44:58 +02:00
objects.hpp Move IncrementalCompileOperation to SceneManager 2015-05-26 20:20:18 +02:00
pathgrid.cpp
pathgrid.hpp
renderinginterface.hpp
renderingmanager.cpp Object placement raycasts should use the rendering meshes 2015-06-05 02:26:16 +02:00
renderingmanager.hpp Object placement raycasts should use the rendering meshes 2015-06-05 02:26:16 +02:00
rendermode.hpp Basic water rendering 2015-06-02 16:35:35 +02:00
rotatecontroller.cpp Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
rotatecontroller.hpp Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
sky.cpp Cloud scrolling fix 2015-06-04 20:08:44 +02:00
sky.hpp
terrainstorage.cpp Terrain rendering 2015-06-03 01:35:41 +02:00
terrainstorage.hpp Terrain rendering 2015-06-03 01:35:41 +02:00
util.cpp
util.hpp
vismask.hpp Terrain rendering 2015-06-03 01:35:41 +02:00
water.cpp Terrain rendering 2015-06-03 01:35:41 +02:00
water.hpp Terrain rendering 2015-06-03 01:35:41 +02:00
weaponanimation.cpp Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
weaponanimation.hpp Remove last remains of Ogre math 2015-06-03 21:37:21 +02:00