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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 03:54:40 +00:00
OpenMW/apps/openmw/mwrender
2014-06-26 14:26:53 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp Reset accumulation root when its animation finishes 2014-06-25 02:46:39 +02:00
animation.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
effectmanager.cpp
effectmanager.hpp
globalmap.cpp Optimize global map render slightly 2014-06-19 19:14:59 +02:00
globalmap.hpp
localmap.cpp Fix some MSVC warnings. 2014-06-23 01:13:30 -05:00
localmap.hpp
npcanimation.cpp
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Merge remote-tracking branch 'scrawl/master' 2014-06-25 09:58:00 +02:00
renderingmanager.hpp
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp Set render queue for rain 2014-06-26 14:26:53 +02:00
sky.hpp Merge branch 'master' of https://github.com/OpenMW/openmw 2014-06-26 04:29:03 +02:00
terrainstorage.cpp
terrainstorage.hpp
videoplayer.cpp Fix some MSVC warnings. 2014-06-23 01:13:30 -05:00
videoplayer.hpp
water.cpp
water.hpp
weaponanimation.cpp Add case sensitivity workaround for spine bones (Fixes #1547) 2014-06-21 19:54:12 +02:00
weaponanimation.hpp