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Remove unused map
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@ -351,8 +351,6 @@ void NpcAnimation::updateParts()
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// Remember body parts so we only have to search through the store once for each race/gender/viewmode combination
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static std::map< std::pair<std::string,int>,std::vector<const ESM::BodyPart*> > sRaceMapping;
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static std::map <std::pair<std::string,int>, std::vector<const ESM::BodyPart*> > sVampireMapping;
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static const int Flag_Female = 1<<0;
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static const int Flag_FirstPerson = 1<<1;
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