1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/files/shaders
2017-10-08 01:34:54 +01:00
..
CMakeLists.txt
lighting.glsl Fix the same shader preprocessor variable issue for the third time now 2017-10-08 01:34:54 +01:00
objects_fragment.glsl Remove unnecessary preprocessor variable in shaders 2017-10-03 02:58:25 +01:00
objects_vertex.glsl Make shadows play nicely with per-vertex lighting 2017-09-21 01:59:02 +01:00
parallax.glsl
terrain_fragment.glsl Remove unnecessary preprocessor variable in shaders 2017-10-03 02:58:25 +01:00
terrain_vertex.glsl Make shadows play nicely with per-vertex lighting 2017-09-21 01:59:02 +01:00
water_fragment.glsl get rid of buggy shader trick 2017-09-28 20:44:43 +02:00
water_nm.png
water_vertex.glsl