This website requires JavaScript.
Explore
Help
Sign In
mirror
/
OpenMW
Watch
1
Star
0
Fork
0
You've already forked OpenMW
mirror of
https://gitlab.com/OpenMW/openmw.git
synced
2025-01-09 03:39:14 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
ddba9e5854
OpenMW
/
apps
/
openmw
/
mwworld
History
scrawl
c62d53ae84
Remove no longer needed comments about coordinate system
2014-08-14 19:09:33 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp
Reset RefNum when copying an object (
Fixes
#1723
)
2014-07-29 15:55:58 +02:00
cellref.hpp
Reset RefNum when copying an object (
Fixes
#1723
)
2014-07-29 15:55:58 +02:00
cellreflist.hpp
cells.cpp
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
2014-06-28 17:44:52 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp
class.cpp
Adjust player position to ground when using a door marker, even if the player is levitating (
Fixes
#1737
)
2014-07-31 04:28:02 +02:00
class.hpp
Adjust player position to ground when using a door marker, even if the player is levitating (
Fixes
#1737
)
2014-07-31 04:28:02 +02:00
containerstore.cpp
Savegame: Set equipment slot for lights (
Fixes
#1761
)
2014-08-06 20:13:58 +02:00
containerstore.hpp
Attempt to restack item after repair or recharge (
Fixes
#1656
)
2014-07-17 16:16:06 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp
Attempt to restack item after repair or recharge (
Fixes
#1656
)
2014-07-17 16:16:06 +02:00
inventorystore.hpp
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp
Remove unused FLTV and NAM0 from CellRef
2014-07-24 02:20:16 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp
Clear movement queue when changing to a new cell (
Fixes
#1802
)
2014-08-13 16:25:27 +02:00
physicssystem.hpp
Clear movement queue when changing to a new cell (
Fixes
#1802
)
2014-08-13 16:25:27 +02:00
player.cpp
Make sure player doesn't get any AI packages (Bug
#1749
)
2014-08-06 20:13:57 +02:00
player.hpp
projectilemanager.cpp
Implement weapon condition damage for ranged weapons (
Fixes
#1746
)
2014-08-03 16:24:11 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp
Don't fade out screen if teleport target cell is not found
2014-08-08 15:46:32 +02:00
scene.hpp
store.cpp
Handle Deleted moved references (Bug
#1613
)
2014-07-01 21:47:27 +02:00
store.hpp
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
weather.hpp
Implement slower movement against storms (
Closes
#41
)
2014-06-27 03:22:00 +02:00
worldimp.cpp
Add default values for fDifficultyMult and sDifficulty (
Fixes
#1742
)
2014-08-13 17:32:52 +02:00
worldimp.hpp
Remove no longer needed comments about coordinate system
2014-08-14 19:09:33 +02:00