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8 lines
205 B
GLSL
8 lines
205 B
GLSL
@link "openmw_vertex.glsl"
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vec4 mw_modelToClip(vec4 pos);
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vec4 mw_modelToView(vec4 pos);
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vec4 mw_viewToClip(vec4 pos);
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vec4 mw_viewStereoAdjust(vec4 pos);
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mat4 mw_viewMatrix();
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mat4 mw_projectionMatrix(); |