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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/components/sceneutil
2021-10-09 17:44:25 +02:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp return if source is null in mergeUserData 2021-09-10 14:04:11 +00:00
attach.hpp This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095) 2021-09-09 22:56:57 +02:00
clone.cpp clone.cpp remove dynamic_cast (#3097) 2021-09-09 23:04:11 +02:00
clone.hpp
controller.cpp
controller.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
keyframe.hpp adds a replacement for osg::NodeCallback (#3144) 2021-10-04 10:56:55 +02:00
lightcontroller.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
lightcontroller.hpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
lightmanager.cpp discard off-screen lights (#3120) 2021-10-06 11:53:24 +02:00
lightmanager.hpp discard off-screen lights (#3120) 2021-10-06 11:53:24 +02:00
lightutil.cpp
lightutil.hpp
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp avoids memory allocations within ComputeLightSpaceBounds (#3156) 2021-10-08 09:56:55 +02:00
mwshadowtechnique.hpp avoids memory allocations within ComputeLightSpaceBounds (#3156) 2021-10-08 09:56:55 +02:00
navmesh.cpp
navmesh.hpp
nodecallback.hpp adds a replacement for osg::NodeCallback (#3144) 2021-10-04 10:56:55 +02:00
optimizer.cpp optimizer.cpp 2021-10-07 08:29:38 +00:00
optimizer.hpp fixes bugs with share state (#3111) 2021-09-27 20:41:24 +02:00
osgacontroller.cpp cleans up osgacontroller.cpp (#3142) 2021-10-04 12:20:33 +02:00
osgacontroller.hpp cleans up osgacontroller.cpp (#3142) 2021-10-04 12:20:33 +02:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp Use different colors for walkable and non-walkable triangles 2021-10-09 17:44:25 +02:00
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
rtt.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
rtt.hpp
screencapture.cpp
screencapture.hpp
serialize.cpp Serialize NifOsg::MatrixTransform children properly 2021-08-12 18:33:06 +03:00
serialize.hpp
shadow.cpp
shadow.hpp
shadowsbin.cpp shadowsbin.cpp uniform 2021-09-12 09:21:10 +00:00
shadowsbin.hpp
skeleton.cpp optimises skeleton.cpp (#3158) 2021-10-09 11:14:22 +02:00
skeleton.hpp optimises skeleton.cpp (#3158) 2021-10-09 11:14:22 +02:00
statesetupdater.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
statesetupdater.hpp resets state updater to apply light settings (#3141) 2021-10-06 11:21:30 +02:00
textkeymap.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
util.hpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
visitor.cpp Merge branch 'string_view' into 'master' 2021-09-09 20:41:16 +00:00
visitor.hpp Don't use FreezeOnCull for any particle system (#4744) 2021-08-08 03:36:35 +03:00
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp