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98 lines
2.4 KiB
C++
98 lines
2.4 KiB
C++
#ifndef GAME_SCRIPT_GLOBALSCRIPTS_H
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#define GAME_SCRIPT_GLOBALSCRIPTS_H
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <unordered_map>
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#include <utility>
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#include <variant>
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#include <components/esm/refid.hpp>
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#include <components/misc/algorithm.hpp>
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#include "locals.hpp"
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#include "../mwworld/ptr.hpp"
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namespace ESM
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{
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class ESMWriter;
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class ESMReader;
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struct FormId;
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using RefNum = FormId;
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}
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namespace Loading
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{
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class Listener;
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}
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namespace MWWorld
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{
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class ESMStore;
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}
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namespace MWScript
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{
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struct GlobalScriptDesc
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{
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bool mRunning;
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Locals mLocals;
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std::variant<MWWorld::Ptr, std::pair<ESM::RefNum, ESM::RefId>> mTarget; // Used to start targeted script
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GlobalScriptDesc();
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const MWWorld::Ptr* getPtrIfPresent() const; // Returns a Ptr if one has been resolved
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MWWorld::Ptr getPtr(); // Resolves mTarget to a Ptr and caches the (potentially empty) result
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ESM::RefId getId() const; // Returns the target's ID -- if any
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};
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class GlobalScripts
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{
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const MWWorld::ESMStore& mStore;
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std::unordered_map<ESM::RefId, std::shared_ptr<GlobalScriptDesc>> mScripts;
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public:
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GlobalScripts(const MWWorld::ESMStore& store);
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void addScript(const ESM::RefId& name, const MWWorld::Ptr& target = MWWorld::Ptr());
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void removeScript(const ESM::RefId& name);
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bool isRunning(const ESM::RefId& name) const;
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void run();
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///< run all active global scripts
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void clear();
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void addStartup();
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///< Add startup script
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int countSavedGameRecords() const;
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void write(ESM::ESMWriter& writer, Loading::Listener& progress) const;
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bool readRecord(ESM::ESMReader& reader, uint32_t type);
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///< Records for variables that do not exist are dropped silently.
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///
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/// \return Known type?
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Locals& getLocals(const ESM::RefId& name);
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///< If the script \a name has not been added as a global script yet, it is added
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/// automatically, but is not set to running state.
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const GlobalScriptDesc* getScriptIfPresent(const ESM::RefId& name) const;
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void updatePtrs(const MWWorld::Ptr& base, const MWWorld::Ptr& updated);
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///< Update the Ptrs stored in mTarget. Should be called after the reference has been moved to a new cell.
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};
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}
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#endif
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