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mirror of https://gitlab.com/OpenMW/openmw.git synced 2024-12-29 12:20:41 +00:00
OpenMW/apps/openmw
2024-08-23 13:41:14 +03:00
..
mwbase
mwclass Don't apply normal weapon resistance twice for NPCs (#8124) 2024-08-23 13:41:14 +03:00
mwdialogue
mwgui Merge branch 'gaspthemenuisawerewolf' into 'master' 2024-07-22 22:11:17 +00:00
mwinput Merge branch 'controller_tab_type' into 'master' 2024-08-01 09:55:15 +00:00
mwlua Merge branch 'actions_patchup' into 'master' 2024-08-18 10:02:03 +00:00
mwmechanics Prevent spell priority skyrocketing in useless cases 2024-08-07 22:49:23 +02:00
mwphysics
mwrender Use nodeMask... lets ignore the previous attempt 2024-08-08 00:08:48 +02:00
mwscript Allow GetEffect to detect 0 magnitude spells 2024-08-05 20:01:38 +02:00
mwsound Fix libavformat version check 2024-08-05 23:52:30 +02:00
mwstate
mwworld Prevent older binaries from incorrectly loading newer saves 2024-07-25 22:37:44 +02:00
android_main.cpp
CMakeLists.txt Merge branch 'fix_android_openmw' into 'master' 2024-08-14 19:18:32 +00:00
doc.hpp
engine.cpp Keep running scripts until the menu pauses the game 2024-07-08 17:07:52 +02:00
engine.hpp
main.cpp Move "debugging" function into Debug namespace 2024-07-13 11:15:33 +02:00
options.cpp
options.hpp
profile.hpp