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OpenMW/apps/openmw/mwscript/animationextensions.cpp

109 lines
3.6 KiB
C++

#include "animationextensions.hpp"
#include <limits>
#include <stdexcept>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/opcodes.hpp>
#include <components/interpreter/runtime.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "ref.hpp"
namespace MWScript
{
namespace Animation
{
template <class R>
class OpSkipAnim : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
MWBase::Environment::get().getMechanicsManager()->skipAnimation(ptr);
}
};
template <class R>
class OpPlayAnim : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.getRefData().isEnabled())
return;
std::string_view group = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer mode = 0;
if (arg0 == 1)
{
mode = runtime[0].mInteger;
runtime.pop();
if (mode < 0 || mode > 2)
throw std::runtime_error("animation mode out of range");
}
MWBase::Environment::get().getMechanicsManager()->playAnimationGroup(
ptr, group, mode, std::numeric_limits<uint32_t>::max(), true);
}
};
template <class R>
class OpLoopAnim : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.getRefData().isEnabled())
return;
std::string_view group = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer loops = runtime[0].mInteger;
runtime.pop();
if (loops < 0)
throw std::runtime_error("number of animation loops must be non-negative");
Interpreter::Type_Integer mode = 0;
if (arg0 == 1)
{
mode = runtime[0].mInteger;
runtime.pop();
if (mode < 0 || mode > 2)
throw std::runtime_error("animation mode out of range");
}
MWBase::Environment::get().getMechanicsManager()->playAnimationGroup(ptr, group, mode, loops, true);
}
};
void installOpcodes(Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5<OpSkipAnim<ImplicitRef>>(Compiler::Animation::opcodeSkipAnim);
interpreter.installSegment5<OpSkipAnim<ExplicitRef>>(Compiler::Animation::opcodeSkipAnimExplicit);
interpreter.installSegment3<OpPlayAnim<ImplicitRef>>(Compiler::Animation::opcodePlayAnim);
interpreter.installSegment3<OpPlayAnim<ExplicitRef>>(Compiler::Animation::opcodePlayAnimExplicit);
interpreter.installSegment3<OpLoopAnim<ImplicitRef>>(Compiler::Animation::opcodeLoopAnim);
interpreter.installSegment3<OpLoopAnim<ExplicitRef>>(Compiler::Animation::opcodeLoopAnimExplicit);
}
}
}