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https://gitlab.com/OpenMW/openmw.git
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134 lines
4.2 KiB
C++
134 lines
4.2 KiB
C++
#include "apparatus.hpp"
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#include <MyGUI_TextIterator.h>
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#include <MyGUI_UString.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include <components/esm3/loadappa.hpp>
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#include <components/esm3/loadnpc.hpp>
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#include "../mwworld/actionalchemy.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "classmodel.hpp"
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#include "nameorid.hpp"
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namespace MWClass
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{
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Apparatus::Apparatus()
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: MWWorld::RegisteredClass<Apparatus>(ESM::Apparatus::sRecordId)
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{
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}
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void Apparatus::insertObjectRendering(
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const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty())
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{
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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std::string_view Apparatus::getModel(const MWWorld::ConstPtr& ptr) const
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{
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return getClassModel<ESM::Apparatus>(ptr);
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}
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std::string_view Apparatus::getName(const MWWorld::ConstPtr& ptr) const
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{
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return getNameOrId<ESM::Apparatus>(ptr);
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}
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std::unique_ptr<MWWorld::Action> Apparatus::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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ESM::RefId Apparatus::getScript(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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return ref->mBase->mScript;
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}
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int Apparatus::getValue(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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return ref->mBase->mData.mValue;
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}
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const ESM::RefId& Apparatus::getUpSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static const auto sound = ESM::RefId::stringRefId("Item Apparatus Up");
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return sound;
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}
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const ESM::RefId& Apparatus::getDownSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static const auto sound = ESM::RefId::stringRefId("Item Apparatus Down");
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return sound;
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}
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const std::string& Apparatus::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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return ref->mBase->mIcon;
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}
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MWGui::ToolTipInfo Apparatus::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
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info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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{
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info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
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}
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info.text = std::move(text);
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return info;
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}
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std::unique_ptr<MWWorld::Action> Apparatus::use(const MWWorld::Ptr& ptr, bool force) const
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{
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return std::make_unique<MWWorld::ActionAlchemy>(force);
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}
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MWWorld::Ptr Apparatus::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Apparatus::canSell(const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Apparatus) != 0;
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}
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float Apparatus::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();
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return ref->mBase->mData.mWeight;
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}
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}
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