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127 lines
3.6 KiB
C++
127 lines
3.6 KiB
C++
#ifndef GAME_MWBASE_DIALOGUEMANAGER_H
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#define GAME_MWBASE_DIALOGUEMANAGER_H
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#include <list>
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#include <map>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <cstdint>
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namespace Loading
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{
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class Listener;
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}
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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class RefId;
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}
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namespace MWWorld
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{
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class Ptr;
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}
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namespace MWBase
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{
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/// \brief Interface for dialogue manager (implemented in MWDialogue)
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class DialogueManager
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{
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DialogueManager(const DialogueManager&);
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///< not implemented
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DialogueManager& operator=(const DialogueManager&);
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///< not implemented
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public:
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class ResponseCallback
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{
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public:
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virtual ~ResponseCallback() = default;
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virtual void addResponse(std::string_view title, std::string_view text) = 0;
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};
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DialogueManager() {}
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virtual void clear() = 0;
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virtual ~DialogueManager() {}
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virtual bool isInChoice() const = 0;
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virtual bool startDialogue(const MWWorld::Ptr& actor, ResponseCallback* callback) = 0;
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virtual bool inJournal(const ESM::RefId& topicId, const ESM::RefId& infoId) const = 0;
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virtual void addTopic(const ESM::RefId& topic) = 0;
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virtual void addChoice(std::string_view text, int choice) = 0;
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virtual const std::vector<std::pair<std::string, int>>& getChoices() const = 0;
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virtual bool isGoodbye() const = 0;
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virtual void goodbye() = 0;
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virtual void say(const MWWorld::Ptr& actor, const ESM::RefId& topic) = 0;
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virtual void keywordSelected(std::string_view keyword, ResponseCallback* callback) = 0;
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virtual void goodbyeSelected() = 0;
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virtual void questionAnswered(int answer, ResponseCallback* callback) = 0;
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enum TopicType
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{
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Specific = 1,
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Exhausted = 2
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};
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enum ServiceType
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{
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Any = -1,
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Barter = 1,
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Repair = 2,
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Spells = 3,
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Training = 4,
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Travel = 5,
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Spellmaking = 6,
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Enchanting = 7
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};
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virtual std::list<std::string> getAvailableTopics() = 0;
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virtual int getTopicFlag(const ESM::RefId&) const = 0;
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virtual bool checkServiceRefused(ResponseCallback* callback, ServiceType service = ServiceType::Any) = 0;
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virtual void persuade(int type, ResponseCallback* callback) = 0;
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/// @note Controlled by an option, gets discarded when dialogue ends by default
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virtual void applyBarterDispositionChange(int delta) = 0;
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virtual int countSavedGameRecords() const = 0;
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virtual void write(ESM::ESMWriter& writer, Loading::Listener& progress) const = 0;
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virtual void readRecord(ESM::ESMReader& reader, uint32_t type) = 0;
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/// Changes faction1's opinion of faction2 by \a diff.
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virtual void modFactionReaction(const ESM::RefId& faction1, const ESM::RefId& faction2, int diff) = 0;
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/// Set faction1's opinion of faction2.
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virtual void setFactionReaction(const ESM::RefId& faction1, const ESM::RefId& faction2, int absolute) = 0;
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/// @return faction1's opinion of faction2
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virtual int getFactionReaction(const ESM::RefId& faction1, const ESM::RefId& faction2) const = 0;
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/// @return all faction's opinion overrides
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virtual const std::map<ESM::RefId, int>* getFactionReactionOverrides(const ESM::RefId& faction) const = 0;
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/// Removes the last added topic response for the given actor from the journal
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virtual void clearInfoActor(const MWWorld::Ptr& actor) const = 0;
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};
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}
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#endif
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