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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw/mwphysics
fredzio 9cae7882dd Fix a bug that was triggered with multi mark mod.
When a script calls SetPos for x,y,z in sequence on an actor, we need to make sure
that the actor will not spawn under ground at x,y coordinates.
Now that change of coordinates are cumulated and applied all at once, we
need to account for the whole offset.
To this end move the terrain height check inside of Actor class.
2021-03-31 19:34:06 +02:00
..
actor.cpp Fix a bug that was triggered with multi mark mod. 2021-03-31 19:34:06 +02:00
actor.hpp make unstucking slightly smarter (can turn itself off, also acts like flat ground) 2021-03-20 21:14:56 -04:00
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp Avoid heightfield conversion in newer Bullet 2021-03-11 23:52:12 +00:00
heightfield.hpp Avoid heightfield conversion in newer Bullet 2021-03-11 23:52:12 +00:00
movementsolver.cpp Use saved actor position instead of reading again RefData in unstuck. It 2021-03-26 23:49:31 +01:00
movementsolver.hpp
mtphysics.cpp Guard the Bullet drawing method with a read lock on the 2021-03-26 23:49:31 +01:00
mtphysics.hpp Guard the Bullet drawing method with a read lock on the 2021-03-26 23:49:31 +01:00
object.cpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
object.hpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
physicssystem.cpp Guard the Bullet drawing method with a read lock on the 2021-03-26 23:49:31 +01:00
physicssystem.hpp Replace pointless usage of shared_ptr by unique_ptr / non-owning raw 2021-03-26 23:49:31 +01:00
projectile.cpp
projectile.hpp
projectileconvexcallback.cpp
projectileconvexcallback.hpp
ptrholder.hpp
raycasting.hpp
stepper.cpp
stepper.hpp
trace.cpp
trace.h