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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-17 19:10:24 +00:00
OpenMW/components
Bret Curtis 88a7ecc18d
Merge pull request #2528 from akortunov/effectstime
Use real time to update spell effects
2020-05-18 11:07:48 +02:00
..
bsa
bullethelpers
compiler
config
contentselector
crashcatcher
debug
detournavigator Cast float to btScalar 2020-05-13 18:44:11 +02:00
esm Use real time to update spell effects instead of game timestamps (bug #5165) 2020-05-16 11:00:28 +04:00
esmterrain
fallback
files
fontloader
interpreter Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
loadinglistener
misc
myguiplatform
nif Introduce NiGeometry abstraction 2020-05-14 10:52:27 +03:00
nifbullet Try to resolve CI concerns 2020-05-14 10:00:33 +03:00
nifosg Introduce NiGeometry abstraction 2020-05-14 10:52:27 +03:00
process
resource
sceneutil Remove unnecessary null check 2020-05-15 10:34:49 +03:00
sdlutil Move all OICS handling to the separate file 2020-05-09 11:27:02 +04:00
settings
shader Improve color mode handling in shaders 2020-05-09 16:15:10 +03:00
terrain Cleanup 2020-05-07 18:54:09 +03:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Add a flag to use double-precision functions from Bullet 2020-05-15 12:48:47 +04:00
doc.hpp