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action.cpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
action.hpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
actiontrap.hpp
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Play trap activation sound on trapped object, not actor
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2016-07-10 21:39:53 +09:00 |
cellpreloader.cpp
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Add "preload instances" setting, disabling this may help if you are low on memory.
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2016-03-30 00:13:37 +02:00 |
cellpreloader.hpp
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Add "preload instances" setting, disabling this may help if you are low on memory.
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2016-03-30 00:13:37 +02:00 |
cellref.cpp
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cellref.hpp
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cellreflist.hpp
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cells.cpp
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Replace "sys::default" with ESM::CellId::sDefaultWorldspace
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2016-07-02 19:48:11 +02:00 |
cells.hpp
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cellstore.cpp
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Implement deletion of moved references (Bug #3471)
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2016-07-22 01:59:02 +02:00 |
cellstore.hpp
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Do not set change flag when running forEach on an empty cell
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2016-07-02 20:44:14 +02:00 |
cellvisitors.hpp
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class.cpp
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class.hpp
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Implement and use new method allowTelekinesis()
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2016-07-07 21:54:31 +09:00 |
containerstore.cpp
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containerstore.hpp
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contentloader.hpp
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customdata.cpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Rewrite NAME_T into FIXED_STRING.
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2016-05-07 23:27:33 +03:00 |
esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
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2016-06-29 22:54:11 +02:00 |
inventorystore.hpp
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livecellref.cpp
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livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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Add isNullAction() method to fix compiler warning
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2016-06-11 18:26:20 +02:00 |
player.cpp
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
player.hpp
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
projectilemanager.cpp
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Ignore the collision box offset when launching projectiles (Fixes #3201)
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2016-06-10 23:47:01 +02:00 |
projectilemanager.hpp
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ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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refdata.hpp
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scene.cpp
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Fix the adjustPlayerPos parameter not being respected in all cases
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2016-03-30 01:54:03 +02:00 |
scene.hpp
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store.cpp
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Implement deletion of moved references (Bug #3471)
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2016-07-22 01:59:02 +02:00 |
store.hpp
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timestamp.cpp
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timestamp.hpp
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weather.cpp
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Fix current region check (Bug #3391)
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2016-05-16 02:05:02 +02:00 |
weather.hpp
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worldimp.cpp
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Fix activation distance in third person mode
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2016-07-10 17:10:19 +02:00 |
worldimp.hpp
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Clean up, remove unnecessary code changes
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2016-07-09 02:24:08 +09:00 |