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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw
Sergey Shambir d5a0ff17fd MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
2014-01-07 05:06:20 +04:00
..
mwbase
mwclass Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
mwdialogue Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
mwgui Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
mwinput Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
mwmechanics Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
mwrender Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
mwscript MWScript: updated vmformat.txt, changed opcodes to fix sequence. 2014-01-07 05:06:20 +04:00
mwsound
mwworld Stop merchants from autoequipping items sold to them 2014-01-05 22:43:09 +01:00
CMakeLists.txt
config.hpp.cmake
crashcatcher.cpp Changed crashcatcher's uname system info retrieval and cleaned indentation 2014-01-04 21:46:38 +01:00
doc.hpp
engine.cpp Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
engine.hpp
main.cpp