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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 18:37:08 +00:00
OpenMW/apps/openmw/mwworld
2016-07-10 21:39:53 +09:00
..
action.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
action.hpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp
cells.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cells.hpp
cellstore.cpp fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
cellstore.hpp Do not set change flag when running forEach on an empty cell 2016-07-02 20:44:14 +02:00
cellvisitors.hpp
class.cpp
class.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
containerstore.cpp
containerstore.hpp
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
globals.cpp
globals.hpp
inventorystore.cpp Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects 2016-06-29 22:54:11 +02:00
inventorystore.hpp
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
player.hpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
projectilemanager.cpp Ignore the collision box offset when launching projectiles (Fixes #3201) 2016-06-10 23:47:01 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp Add missing include 2016-06-17 04:34:31 +02:00
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Fix current region check (Bug #3391) 2016-05-16 02:05:02 +02:00
weather.hpp
worldimp.cpp Merge pull request #983 from Allofich/telekinesis 2016-07-08 23:47:43 +02:00
worldimp.hpp Clean up, remove unnecessary code changes 2016-07-09 02:24:08 +09:00