1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/files/shaders
Harald H d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
2018-03-08 21:23:24 +01:00
..
CMakeLists.txt Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 2017-10-11 21:58:55 +01:00
lighting.glsl Add support for GL_AMBIENT colorMode to shaders as required by particle systems 2017-02-08 18:39:24 +01:00
objects_fragment.glsl Fix shader compile error for objects without diffuse map 2016-08-09 01:04:02 +02:00
objects_vertex.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 2016-06-16 18:07:10 +02:00
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 2016-06-16 18:07:10 +02:00
terrain_fragment.glsl Remove unused uniforms 2016-06-17 00:20:53 +02:00
terrain_vertex.glsl
water_fragment.glsl http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
water_nm.png
water_vertex.glsl