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OpenMW/apps/openmw/mwmechanics
2014-08-28 02:55:36 +02:00
..
activespells.cpp
activespells.hpp
actors.cpp Play VFX_Soul_Trap on successful soul trap 2014-08-28 02:55:36 +02:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Another invalid iterator fix 2014-08-28 02:14:30 +02:00
aicombat.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
aicombataction.cpp Don't attempt to use broken weapons in AI 2014-08-28 02:01:41 +02:00
aicombataction.hpp Consider weapon ammunition in combat AI (Fixes #1576) 2014-08-28 01:54:32 +02:00
aiescort.cpp
aiescort.hpp
aifollow.cpp Add missing AiFollow ActorId initialization (Fixes #1818) 2014-08-17 17:01:04 +02:00
aifollow.hpp
aipackage.cpp
aipackage.hpp
aipursue.cpp Terminate AiPursue when target dies (Fixes #1836) 2014-08-24 02:37:59 +02:00
aipursue.hpp
aisequence.cpp
aisequence.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp
aiwander.hpp
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Knock out actors when fatigue base is 0 (Fixes #1847) 2014-08-26 03:02:06 +02:00
character.hpp
combat.cpp
combat.hpp
creaturestats.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
creaturestats.hpp Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
mechanicsmanagerimp.cpp Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
mechanicsmanagerimp.hpp
movement.hpp
npcstats.cpp
npcstats.hpp Remove wrong comment 2014-08-26 02:09:23 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Spells that always succeed should not increase your skill when you cast them 2014-08-24 20:36:31 +02:00
spellcasting.hpp Spells that always succeed should not increase your skill when you cast them 2014-08-24 20:36:31 +02:00
spells.cpp Implement removal of corprus spells 2014-08-22 03:34:31 +02:00
spells.hpp Implement removal of corprus spells 2014-08-22 03:34:31 +02:00
stat.cpp
stat.hpp
steering.cpp
steering.hpp